The PC version of Ghost Recon: Advanced Warfighter, due from UbiSoft in May, will also support AGEIA physics out-of-the-box. The company has four game engines that will support AGEIA, including games powered by Epic's Uneal Engine 3 and yes, that does mean that when Unreal Tournament 2007 ships, it will have AGEIA-accelerated physics when it is released "when it's done".
It's easy to write about features but its a whole new ballgame when you actually get to see AGEIA accelerated physics in action. During our presentation we got to see a live deathmatch demo of an upcoming first person shooter called Cell Factor. (The deathmatch demo will be shown at AGEIA's booth later today at GDC). Developed by Artifical Studios and Immersion Software, the demo showed a mountainside base with tons of separate objects on screen, including crates, barrels, and massive pipes. Indeed there were so many objects on screen that the texture detail had to be toned down a tad just to get the game to run at an acceptable framerate. Yep, the graphics chip got overwhelmed by the demo, not the physics chip. The demo was being run on an Alienware rig with an Athlon 64 FX-60 CPU from AMD and dual NVIDIA 7800 GTX graphics cards running in SLI mode (when the AGEIA PhysX cards go on sale as an option later today the NVIDIA 7900 GTX will also be available as an option in Alienware systems).
The Cell Factor demo showed an impressive amount of interactivity within the enviroment as our character shot up crates into lots of different pieces, each of which stayed persistent in the level as opposed to just disappearing. The player in the Cell Factor demo has psi powers as well and we were able to see the character use that power to pick up individual pieces of those shattered crates. Of course you can also take the easy route and use a grenade to blow a pile of objects up and that was also demonstrated in the demo. Each object had its own mass as well; some objects could be moved easily, while others took more effort to move.
One of the PhysX tech demos
Another tech demo shot
Even cooler were the fluid effects in the game. No longer will you just see a texture of blood sprayed on the wall as you shoot an enemy. In the Cell Factor demo we saw a head blow up with globules of blood flowing out from the body where the head used to be. Ouch.
The Cell Factor demo
Shooting crates in the Cell Factor demo
One thing we had never seen before in a real-time game was the cloth physics in the demo. One part of the base had a huge cloth banner that not only could be shot through but torn as well in a realistic fashion. AGEIA showed off some movies that had more cloth physics effects like seeing cloth move on a frictionless surface versus one with a lot of friction as well as how the cloth animation moved while on a character in the game.
The Cell Factor demo was very cool to see and we look forward to going to AGEIA's booth later today to actually play the game with the physics enhancements against other players. We also should have more info that the company was not willing to talk about on Tuesday. We still have a lot of unanswered questions, such as how much the card will cost and how will game developers use all of the card's features. While it's still too early to render a verdict, at least the card itself will be in gamers hands very soon. We will hopefully get more info and some more testing and render a final review soon.
Phenom II Gets A New Revision: 125W AMD Phenom II X4 965 Performance Preview
Promising lower power consumption, lower temps, and most importantly for enthusiasts, more OC'ing, AMD is back with a new CPU revision for the Phenom II X4 965 Black Edition, which now boasts a 125W TDP. Is AMD able to deliver on their promises though? Find out in today's article!
Shattered Horizon Review
FutureMark, well known for their popular 3DMark benchmarks, is venturing into new territory with Shattered Horizon. This multiplayer shooter is perhaps best known for its system requirements -- the game supports DX10 only -- but there's more underneath the surface of this game than fancy visuals. Is it worth its $20 price tag though? Read Vandy's take inside!
Borderlands PC Review
Is it an RPG or is it an FPS? Borderlands blends the best elements of both in one entertaining package. Vandy has spent the past week playing the PC version of the game and came away rather impressed. Read his full thoughts on the game in today's review!
AMD Athlon II X3 435/Athlon II X2 240e Performance Preview
Today AMD is introducing 8 new Athlon II CPUs intended to service different segments of the budget CPU market. For HTPC users, new 45W dual, triple, and quad core offerings should deliver good performance along with low power, while performance junkies on a budget will want to look at AMD's new Athlon II X3 CPUs. See how the new chips stack up in terms of performance and OC'ing in this article!
EVGA P55 FTW Review
Looking for a good P55 motherboard to OC your CPU beyond 4GHz? If so, you may want to check out EVGA's P55 FTW. With its extra ATX12V connector, this motherboard can send up to 600W of juice to the CPU, and it's got more voltage settings in BIOS than 95% of the general public needs. But that's just barely scratching the surface of what this board can do. Check out today's review for the full details!
ATI Radeon HD 5770/5750 Performance Preview
With prices ranging from $109-$159, ATI's Radeon 5700 series of cards bring DX11 gaming to mainstream price points and usher in new levels of energy efficiency. But are they powerful enough to dethrone ATI's Radeon 4800 series cards? Yes and no. Read today's article for more info!
Operation Flashpoint: Dragon Rising Review
While it's not the true sequel to Operation Flashpoint, Dragon Rising is billed as a modern tactical sim just like its predecessor. Does it live up to these claims? Read Vandy's take in today's review!
Batman: Arkham Asylum PhysX Features and Performance
One eye candy feature PC users can enjoy over the console edition of Batman: AA is PhysX. Rocksteady's PhysX implementation is more than just tearing cloth and added objects too, although that's of course in there. Vandy goes over the features and performance of PhysX in Batman: AA in this article!
ATI Radeon 5850 Performance Preview
Not everyone's got $400 to spend on a shiny new Radeon 5870 card, which is why it can be argued that ATI's Radeon 5850 is the more relevant GPU for a lot of gamers and hardware enthusiasts. Based on the same DX11 RV870 architecture as the 5870, the 5850 delivers next-generation performance in a smaller, more efficient package, and most importantly it's priced for less than $300. ATI pitches it as their answer to the GeForce GTX 285...See how it compares in this article!
Overclocking the Radeon HD 5870
We weren't satisfied with the 900MHz core/1300MHz memory speeds we hit last week with our Radeon 5870 boards. We wanted to see how far ATI's latest flagship GPU could be pushed, and how well it could perform at those speeds. We also wanted to see which component delivered better performance results: OC'ing the memory, or OC'ing the GPU?
Fortunately thanks to AMD's GPU Clock Tool, we now have unlimited speeds on tap for OC'ing. Is 1GHz within reach? Find out in today's article!