FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Features : Articles : The Art of the Tech Demo
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Call of Duty: Black Ops 2 Debut Screenshots [6] (0)

Crankin' it up today... and tomorrow! (8) by Slipdisk
My crank that S#!T up entry (9) by iamcj
Crank That S#!t Up!!!! (6) by CamoDaGreat
My First Entry For Crank That S#!T Up! (2) by deathknight.92
[FX] 3-Screen Effect - Guide (part-1) (0) by nGAGE
CRANG That S#!T Up! (15) by ElwinRansom
Whoz's Cranking that S#!T (13) by whozthisguy
My Crank That Sh#!t Up! entry :D (3) by chipmunk995
The Nvidia "Crank That S#!T Up" Quiz Show, Part 2 (6) by mohawkade
Drink That S#!t Up! (14) by p4l1ndr0m3

More Blogs >>




The Art of the Tech Demo
June 01, 2004   Alan Dang > [View My Other Articles]
Product Info | User Reviews | Article Images(12) | Image Gallery | Comments | Forum Thread
The Art of the Tech Demo

Most people here would agree that ATI's latest technology demo, 'The Doublecross' starring their new mascot Ruby (Download the video here) is superbly done. Real-time graphics continues to approach visuals once the realm of pre-rendered CG and in time our games will reach that same level of graphics quality. Most end-users, including myself, also agree that ATI's Radeon X800 demo does more to showcase their hardware than NVIDIA has done with their GeForce6 demos. This isn't reflective of anything wrong with NVIDIA's demo teams, but just a reflection of a different style and perspective and from another perspective, it's NVIDIA's demos that offer more substance.

The Art of the Tech Demo [ Ruby (ATI) @ 1024 x 768 ] > View Full-Size in another window.
Ruby (ATI)

The Art of the Tech Demo [ Nalu (NVIDIA) @ 800 x 600 ] > View Full-Size in another window.
Nalu (NVIDIA)

The Art of the Tech Demo [ Dawn (NVIDIA) @ 800 x 600 ] > View Full-Size in another window.
Dawn (NVIDIA)

The Art of the Tech Demo [ Animusic (ATI) @ 1024 x 768 ] > View Full-Size in another window.
Animusic (ATI)

The Art of the Tech Demo [ Squid (NVIDIA) @ 800 x 589 ] > View Full-Size in another window.
Squid (NVIDIA)

The Art of the Tech Demo [ Rendering with Natural Light (ATI) @ 960 x 768 ] > View Full-Size in another window.
Rendering with Natural Light (ATI)

The Art of the Tech Demo [ Wolfman (NVIDIA) @ 800 x 600 ] > View Full-Size in another window.
Wolfman (NVIDIA)

The Art of the Tech Demo [ Mr. Bear (ATI) @ 1024 x 768 ] > View Full-Size in another window.
Mr. Bear (ATI)


In this article, I'll dissect what it takes to make a great technology demo, in the hopes that the future will bring even better product launch demos. After all, competition brought us the hardware we have today – hopefully by competition between demo teams will do the same.



    The title says it all Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» [FX] 3-Screen Effect - Guide (part-2) (0)
by nGAGE (98) Talk with this user on their Shout Box (My other blogs) Posted 33 months ago


 Latest Headlines
South Park: The Stick of Truth VGA gameplay trailer (0)
New Hawken cinematic trailer heralds an open beta (0)
BioShock: Infinite VGA 2012 gameplay trailer (0)
New SimCity trailer highlights Multi-City gameplay (0)
Tomb Raider reboot gets new gameplay trailer (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
At Stanford, the introductory CS class holds a quarterly graphics programming contest. There are prizes for two categories: Aesthetic Merit and Algorithmic Sophistication. The year I entered the contest, they ended up giving me an award for Best Combined Aesthetics and Algorithmic Sophistication. It was a cool particle effect thing (given the limited programming environment) that did a starfield screen saver, fountain, etc.

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2013 FS Media, Inc. All Rights Reserved