Product Info | User Reviews | Article Images | Image Gallery | Comments | Forum Thread
Wrapping it up
Step 4 - Assembling the Movie
While methods may vary, pasting together the movie into a continuous film before recording dialogue is (in my mind) the easiest way to get things going.
There are numerous programs to help act as a virtual "cutting room". Free examples of these are Windows Movie Maker and Avid Free DV. Essentially, this is the part where you're going to string together your film by chopping the "bad" parts of video out, and putting the remainder together in continuous sections.
Usage of the tools may vary, but there are numerous tutorials for using these tools to make Machinima. Googling "machinima and windows movie maker", for example, brought up several very strong tutorials.
Step 5: Laying dialogue and audio
Giving your actors a voice is arguably the most important part of the equation. Have a funny voice saved up that you used to use to make people laugh? Bring it out here, if it makes sense. You can even use your own normal speaking voice - after all, most people on the 'Net have no idea what you sound like.
Tip: Speak slowly and clearly. Enunciate! Remember: You live in a particular part of the world, and people around you will likely be used to your accent (and yes, you do have one). As an example, people in the Northern US sound *very* different than people in the South. Imagine that you're speaking to a child who is trying to learn your language.
Tip: If you're going to do any music at all, do this separately from the speech. Musicians have recorded vocals separately from instrumentals for years, and there really are good reasons for that.
Step 6: The Finishing Touches.
You've now got a movie together which has your actors doing what you want them to do, and saying what you want them to say. The story has, essentially, been told - and you now need to watch the movie as if you were seeing it for the first time. Have a look. Did the dialogue flow properly? Is the scene set up to convey the message you wanted?
This is the time to go back and fix up any little mistakes that might have gotten through the process, as well as use any of the editing tools out there to put in things like titles, credits, and any effects that you had in mind.
Conclusion
While this may seem like an incredibly complex and cumbersome process, it really doesn't have to be. Someone with a camcorder can make a funnier, more watchable film than someone with a multimillion dollar budget. There's no way the camcorder can match the huge production technically, but with a bit of common sense and attention to detail, the camcorder movie can have the effect intended.
Don't be overly ambitious for your first project. If your start in the world of Machinima is the FiringSquad machinima contest, remember: You're not necessarily trying to out-do the semi-professional videos which are circulating on the Net. Set a goal (be funny, tell a story, whatever), and go for it!
Have fun, everyone! As always, if you have any questions about the contest, please let me know.
Guitar Hero: Aerosmith Review
Fans of Aerosmith may be tempted to pick up the latest release of Guitar Hero -- which is focused primarily on the rock band -- but with just 41 songs Brett says you may want to think twice before picking up this game.
PNY XLR8 GeForce 9800 GTX OC Review
How does a factory OC'ed 9800 GTX card compare to NVIDIA's 9800 GTX+? Does the GTX+ OC further, and how does it compare in power consumption? In this article, we take a look at PNY's $210 factory OC'ed GeForce 9800 GTX card. Should you splurge and get the GTX+ or save your money and go with the GTX? Judge for yourself after you've seen the results!
AMD's Phenom 9950 Black Edition and 9350e CPUs
Earlier this week AMD slashed prices on their lineup of Phenom and Athlon CPUs to make room for the Phenom 9950 Black Edition and 9350e. See how these CPUs perform in this article!
ATI Radeon HD 4870/4850 Performance Preview
Armed with new 8xMSAA and custom filter AA benchmarks, we set out to test the Radeon HD 4850 and 4870 against NVIDIA's latest GeForce GTX and 9800 GPUs. How do the new ATI cards stack up to NVIDIA? You'll be very impressed!
Radeon HD 4850 512MB and GeForce 9800 GTX+ Performance Quick Take
In one corner we have the new and improved 800 shader, Radeon HD 4850. In the other, NVIDIA's improved 55-nm GeForce 9800 GTX+. We've also thrown in GeForce GTX 260, GeForce 8800 GT, 8800 GTX/Ultra, and the original 9800 GTX. See where the cards stack up in performance inside!
Haze Review
Set in the not to distant future, Haze comes from the makers of Timesplitters. But does Free Radical's shooter deliver? Brett doesn't think so...
NVIDIA GeForce GTX 280/GTX 260 Performance Preview
With 240 stream processors, a 512-bit memory interface, and 1.4 billion transistors, NVIDIA's GeForce GTX 280 is built for the enthusiast who craves maximum performance. Just how fast is it? Find out inside!
Mass Effect PC Review
BioWare's hit RPG shooter for the Xbox 360 has finally found its way to the PC. In this article Brett takes a look at the game and finds it offers a mixed experience.