And now the reason you are here, our best in show award:
Although no single title drew complete attention like Half-Life 2 last year, E3 2004 was more notable for the huge lineup of games that look strong across the board. We eventually settled on three finalists, and this being FiringSquad, it should come as no surprise that two of them were first person shooters. Tribes: Vengeance, STALKER: Shadow of Chernobyl and Rome: Total War probably make this the first all-subtitle best in show award in FiringSquad history.
These games are here not only because they look great, but because they don't shy away from delivering all the features you'd want. Tribes now has singleplayer, STALKER has a dynamic world and multiplayer, and Rome has, well, everything but the kitchen sink.
Third Place - Tribes: Vengeance
Tribes: Vengeance is obviously the next Tribes game, but it's not just that. It's also the first Tribes with a major singleplayer component - a brave move that we applaud, though the question of how well the singleplayer will turn out is precisely what keeps Tribes in third place. Tribes 2 had enough difficulty with multiplayer, and the last time singleplayer was attempted in the series, the game was canned. From what we witnessed however, the development team is very much on their way to recreating the speed and flow of the original. The balancing of the vehicles remains the trickiest part, but we hope that Irrational doesn't get stuck on the big issues. Small touches are left to be done as well, like a surprisingly weak-looking and sounding mortar.
Second Place - STALKER
Is STALKER the game with everything? Hard to say - you decide for yourself. Take a beautiful graphics engine and build a dynamic world around it - a world painstakingly modeled on the real Chernobyl reactor site. Populate that world with all sorts of monstrosities and loot, as well as rival AI STALKERs. Take this solid foundation and throw in a mystery, a plot, the deep dark secret around Chernobyl - one that you have to discover by ranging across the aforementioned dynamic world and plumbing the depths of the power plant itself. Sprinkle this beautiful cake with the icing of a very solid-looking multiplayer model, and you might just have yourself a Doom 3 or Half-Life 2 killer.
Check out our 52 STALKER screenshots in our gallery!
First Place - Rome: Total War
Rome as a national entity was not an empire known for its subtlety or cunning. Romans tackled problems head on, constantly attacking until the issue was resolved - it took them three tries to get a fleet to Carthage - and it has taken three tries for Creative Assembly to perfect Total War. The first two attempts shared an engine and thus flaws - such as an interface ill-equipped to handle a game of such magnitude. The new game fixes all previous issues and a whole lot more. The late game is exciting thanks to the Roman Civil War, rather than dragging out with a mop-up operation and revolt management. Diplomacy is compelling, permitting treaty options as complicated as Master of Orion 2 or perhaps even Alpha Centauri. To top it off, the battles are even more exciting than ever, with cavalry realistically charging through the flanks and rear of infantry formations, elephants tossing tight-packed legionnaires aside and all this is portrayed in glorious 3D. Creative Assembly might just kill the RTS and TBS genres with this masterpiece - what can measure up?
You can take a look at our Rome: Total War screenshots at our preview gallery.
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Intel Core i7-3960X Sandy Bridge-E Performance Review
Today marks the launch date for Intel’s Sandy Bridge-E line of processors, a new family of high-end Core i7 products based on the LGA 2011 platform. This new socket is poised to replace the existing LGA 1366 specification used by the more powerful Nehalem and Westmere parts from the past couple years, specifically Bloomfield and Gulftown, the Core i7-9xx+ line of CPUs.
With 6 cores, 15MB of cache, and support for quad-channel DDR3-1600 memory, the Core i7-3960X sounds like quite a catch. Want to know more about it and how it performs? Read on!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
Following up on our hands-on preview from earlier this month, here's an interview with Supersonic Software, creators of Wrecked: Revenge Revisited. The game's coming out on XBLA and PSN in a matter of weeks, but for now, Luke chats with the developer about its predecessors Mashed and Micro Machines, how difficult it can be to get an indie game published, the closure of Codemasters' Guildford branch, and more!
Orcs Must Die! PC Review Orcs Must Die! is the first release from an independent developer named Robot Entertainment. Fans of classic real-time strategy games may have heard that name before, as the outfit is comprised of many veterans from Ensemble Studios, creators of the Age of Empires series.
Equal parts action and strategy, this is a tower defense game that not only puts you in command, but on the front lines of combat, as well. Slaughter thousands of orcs, ogres and other vile creatures of fantasy that invade your fortresses through 24 levels of the story-based campaign. With high levels of replayability thanks to its scoring and leaderboard functionality, multiple difficulty levels, and various styles of play, it sounds a steal at only $15. Does it deliver on all that’s promised, though? Read on and find out!