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Game Developers Conference (March 2007):
The oldest trade show and conference dedicated to game developers rather than publishers, the March event will be held in San Francisco this year, which is close to many game publishers and a hop, skip and jump for most of the game enthusiast press. There have been many announcements made at GDC in the past (the original Xbox was first revealed by Bill Gates himself at a keynote address in 2000) and it’s become a bigger event for publishers to show off upcoming products.
Prediction For New E3: Possible. While it’s a tad too early in the year to show off a lot of playable code for the fall season, the demise of E3 in its May position will certainly get publishers to show off some more games than normal at the show to the press, then go back in hiding until the new E3 in July comes around. GDC is always a good way to get attention to upcoming products and we think the San Francisco location and its already huge impact on the gaming industry could continue but we think that it will still be a smaller affair compared to the E3 of old.
San Diego Comic-Con: (July 2007):
When you have a west coast location, an event that has been going on for decades, a 2006 show that had attendance at north of 100,000 people, and a growing number of video and PC game attendees anyway, you already have one of the largest venues for showing off your products. Sony, Nintendo, THQ, Blizzard, NCSoft, Vivendi Games and more attended this year’s celebration of pop culture and you can bet that the 2007 edition could be even bigger in terms of attendance.
Prediction For New E3: Possible. Comic-Con has a ton of things going for it but there’s one more we didn’t mention; it’s possible that the new E3 could be held just before Comic-Con this year, which means that even with its smaller size game publishers could wait until the new E3 to make announcements. That also means the press won’t have as much incentive to attend Comic-Con to check out new builds of games since they might have seen the same games at the new E3. It all depends on how the new E3 is organized and that’s still a big question mark.
QuakeCon (Summer 2007):
id Software has run the totally free game exhibit-LAN party event in Dallas for several years now. This year the show had a slight hiccup with the location and dates only being announced at the last minute but it still got quite a lot of attention. In an interview at the Next Generation web site, id’s Marty Stratton announced that they will have planned for next year’s QuakeCon far more in advance and even speculated that with E3 scaling down other publishers and developers besides the ones id deals with could be invited to attend.
Prediction For New E3: Not Probable. We think QuakeCon is always a fun event and we hope that they will be able to avoid some of their locations problems for 2007 so that more people can plan ahead of time to attend. At the same time we honestly don’t think that companies like EA, UbiSoft and others would be interested in promoting their products at an event run by a competitor, even if its free for anyone to attend. We look forward to attending QuakeCon in 2007 (maybe we will get to see the new id title at the show) but we think it will remain a niche event with little chance of it becoming the new E3.
Consumer Electronics Show’s Game Event: (Spring 2007?)
The Consumer Electronics Show in Las Vegas used to be the place where video and PC game publishers showed off their products before the industry decided to go it alone in 1995 with their own E3 show. With E3 now in the midst of a revamp to a smaller show, we were surprised to get a press release from CES’s organizers the Consumer Electronic Association that announced they were exploring ways to create a new gaming oriented trade show for smaller publishers for spring 2007 on the west coast.
Prediction For New E3: Possible. It’s way too early to predict how a show will do when it hasn’t even been officially announced yet but the fact that the group behind the massive CES show is thinking about entering the ring at the same time period that the old E3 used to be held is very intriguing. Can this show avoid the cost problems that the ESA had for the old E3? Will it garner enough publisher support and attendance to become an important event for retailer and press coverage. There is just too little info at this stage to see if this event will be a viable one.
The New E3 (July 2007):
As we have repeated before, the ESA has decided to scale down their annual E3 trade show to a much smaller event, moving out of the LA Convention Center and moving into one or two large (and so far undecided) hotels for the 2007 show that will now be held in July. With attendance now on an invite only basis, the show will certainly be smaller as publishers are now expected to set up shop in hotel suites to show off upcoming products.
Will the New E3 Get Bigger? Possible. We honestly think that having a trade show for the video and PC game industry is a good one and the ESA’s leadership to scale down the event, at least for this year and maybe for the next few years, makes sense, especially since there will not be any new major hardware launches from the console makers for the next few years either. However, when Sony, Microsoft and Nintendo do get ready to unveil the successors to the PS3, Xbox 360 and Wii, we also think both the ESA and the publishers will agree to expand E3 beyond just hotel suites around the year 2010 or even earlier. The reason? Mainstream media coverage. When those launches do happen they will want a big venue and a big event to put attention to it and it’s possible E3 will grow back to more of its old self when that time happens.
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
Following up on our hands-on preview from earlier this month, here's an interview with Supersonic Software, creators of Wrecked: Revenge Revisited. The game's coming out on XBLA and PSN in a matter of weeks, but for now, Luke chats with the developer about its predecessors Mashed and Micro Machines, how difficult it can be to get an indie game published, the closure of Codemasters' Guildford branch, and more!
Orcs Must Die! PC Review Orcs Must Die! is the first release from an independent developer named Robot Entertainment. Fans of classic real-time strategy games may have heard that name before, as the outfit is comprised of many veterans from Ensemble Studios, creators of the Age of Empires series.
Equal parts action and strategy, this is a tower defense game that not only puts you in command, but on the front lines of combat, as well. Slaughter thousands of orcs, ogres and other vile creatures of fantasy that invade your fortresses through 24 levels of the story-based campaign. With high levels of replayability thanks to its scoring and leaderboard functionality, multiple difficulty levels, and various styles of play, it sounds a steal at only $15. Does it deliver on all that’s promised, though? Read on and find out!
Wrecked: Revenge Revisited Hands-on Preview
FiringSquad’s new correspondent from across the pond, Luke Kaile, takes us hands-on with Supersonic Software’s upcoming downloadable racing combat game Wrecked: Revenge Revisited. Coming soon to Xbox Live Arcade and PlayStation Network, this charming 4-player free-for-all is the spiritual successor to cult classic Mashed, released seven years ago for PC, PS2, and Xbox.