Video and USB Overload
Kenn
Well, I'm not quite done. On some video chipsets, strange artifacts or problems would emerge. On ATI Rage Pro, the cursor might disappear momentarily whenever the cursor-icon changed - making some tasks unnecessarily troublesome - such as attempting to move the cursor over a group of links in a web browser. On RivaTNT cards, the video would have trouble keeping up with the speed of the mouse, and cause a smooth, but timely lag on everyday tasks such as moving windows across the screen or scrolling down through a document. This is especially noticeable if I scroll down using the mousewheel, or attempt to highlight a section of a document by dragging past the visible part. What usually happens is the mouse locks up, and the document continues to scroll for several seconds, highlighting as it goes. These problems tend to manifest in higher-end systems, being much more prevalent in Pentium II/Celeron systems. Anyone trying to do real work is going to be seriously hampered by this "ultimate blessing to the hardcore gamer."
Hmm, I guess that mouse scrolling problem really hampers your web-surfin' capabilities while you're busy doing "real work" on babeofthehour.com. While I agree it has some issues, the USB Intellimouse is an awesome upgrade, if nothing else then for the more responsive and solid cursor in Windows alone. Also, you'll notice that there is plenty of room for improvement and enhancement. Take a look at Apple's USB mouse on the iMac - it performs even better than the Intellmouse, basically as rock-solid as a ten-year old can of SPAM. Whether it's Microsoft, Logitech, Intel, or another 3rd party, someone will flesh out the problems with Windows USB and we, the end consumers will benefit. The point is, USB is so good for first-person shooters that it would be worth having it installed right next to your PS/2 mouse. You did know they co-exist peacefully, didn't you?