Combat Flight Simulator 2
When it was a gentleman's duel…
Combat Flight Simulator made quite a splash at Gamestock 2000, and with good reason - it's one of the most gorgeous combat flight games we've seen yet. CFS2 uses the Flight Simulator 2000 engine, but takes the visuals to even higher levels that were seen in that game. The working model they showed us was the F4U Corsair, made famous for its bent wing style and its appearance in the television show Black Sheep Squadron. The F4Us in the Pacific were often painted blue - the ones shown to us at Gamestock were blue as well, but what was really impressive is that they had very noticeable and believable weathering on the metal panels, along with exposed rivets. Carbon streaks mark the openings where the machine guns were mounted. All in all, the planes in CFS2 will look like the genuine article that actually saw combat duty - not a restored museum piece tooling around a computer screen.
![Microsoft's 2000 Games Lineup [ The landscape @ 800 x 506 ] > View Full-Size in another window.](images/73-s.jpg) The landscape
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![Microsoft's 2000 Games Lineup [ F4U Corsairs @ 799 x 569 ] > View Full-Size in another window.](images/74-s.jpg) F4U Corsairs
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War in the Pacific
CFS2 will chronicle the air war over the Pacific this time around, so instead of taking the air against the Messerschmitt in Spitfires and Mustangs, you'll be flying against the vaunted Japanese air force in P-38s, Hellcats, Corsairs, and more. A Japanese campaign will be included in CFS2, with the cockpit of the flyable Zero modeled precisely down to the Japanese characters marking the gauges and radio calls made in Japanese.
![Microsoft's 2000 Games Lineup [ More corsairs @ 800 x 525 ] > View Full-Size in another window.](images/75-s.jpg) More corsairs
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![Microsoft's 2000 Games Lineup [ Can't get enough @ 800 x 524 ] > View Full-Size in another window.](images/76-s.jpg) Can't get enough
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Spying - 60 years later
Need more detail? The developers have pored over declassified documents from the Department of Defense, including memos from real pilots who flew the planes. The idea is not to model the planes as the manufacturers said they SHOULD perform, but as the planes actually DID perform in the field. Want more? How about actual world maps based on digital elevation model data from the US Geological Survey? How about seeing actual bullet damage on the bandits you shoot up?
![Microsoft's 2000 Games Lineup [ Hellcat @ 791 x 541 ] > View Full-Size in another window.](images/77-s.jpg) Hellcat
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![Microsoft's 2000 Games Lineup [ Underside of the Hellcat @ 800 x 525 ] > View Full-Size in another window.](images/78-s.jpg) Underside of the Hellcat
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With over 120 missions to fly, players are not likely to get bored with the game very quickly. Your performance in the missions will greatly affect how the campaign plays out. Beware of losing too many wingmen - the later missions could prove to be much more difficult with rookies replacing them.
![Microsoft's 2000 Games Lineup [ Haze @ 800 x 527 ] > View Full-Size in another window.](images/79-s.jpg) Haze
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![Microsoft's 2000 Games Lineup [ More fog/haze @ 800 x 520 ] > View Full-Size in another window.](images/80-s.jpg) More fog/haze
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![Microsoft's 2000 Games Lineup [ Just the cockpit of a P38 @ 666 x 500 ] > View Full-Size in another window.](images/81-s.jpg) Just the cockpit of a P38
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![Microsoft's 2000 Games Lineup [ Mission screen @ 800 x 600 ] > View Full-Size in another window.](images/82-s.jpg) Mission screen
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![Microsoft's 2000 Games Lineup [ Title screen @ 800 x 600 ] > View Full-Size in another window.](images/83-s.jpg) Title screen
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![Microsoft's 2000 Games Lineup [ Sunset @ 800 x 523 ] > View Full-Size in another window.](images/84-s.jpg) Sunset
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![Microsoft's 2000 Games Lineup [ Wildcat cockpit @ 635 x 459 ] > View Full-Size in another window.](images/85-s.jpg) Wildcat cockpit
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![Microsoft's 2000 Games Lineup [ Squadron of Wildcats = fodder for Zeros @ 800 x 527 ] > View Full-Size in another window.](images/86-s.jpg) Squadron of Wildcats = fodder for Zeros
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![Microsoft's 2000 Games Lineup [ Zeros @ 800 x 528 ] > View Full-Size in another window.](images/87-s.jpg) Zeros
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![Microsoft's 2000 Games Lineup [ More Zeros @ 800 x 506 ] > View Full-Size in another window.](images/88-s.jpg) More Zeros
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Expected Release: Q4 2000