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Microsoft's 2000 Games Lineup
March 06, 2000   Bob CalBear Colayco > [View My Other Articles]
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Conquest: Frontier Wars

A 2D space RTS

With all the hype over the 3D space RTS games out there like Homeworld and the Rift, it seems odd that Digital Anvil would choose to create a 2D space RTS game like Conquest. We saw it last year at E3, and it seems to have progressed a bit in terms of interface and graphical detail.

Microsoft's 2000 Games Lineup [ Two Terran fleets gather @ 800 x 600 ] > View Full-Size in another window.
Two Terran fleets gather

Microsoft's 2000 Games Lineup [ Nice weapon effects @ 800 x 600 ] > View Full-Size in another window.
Nice weapon effects

3 races, 3 resources

Combat is fleet based, with ships built out of orbital construction yards. Capturing planets means gaining control of that planet's resource as well as more space to create buildings. Three races are present in Conquest, each of which is mainly dependent on a different resource (yes there are three resources to mine). The race descriptions, as much as we hate to say it, bear a great deal of similarity to Starcraft
  • Mantis - a swarming insectoid race
  • Terran - the versatile humanoid race
  • Solarian - the energy based, high tech race

Need a pit stop

One thing that sets Conquest apart is that ships have a supply aspect associated with them. The more they fight, the more their supplies deplete - players need to maintain a line of logistics or face combat with ships that don't fight at 100% efficiency.

Microsoft's 2000 Games Lineup [ Bases are built around planets @ 800 x 600 ] > View Full-Size in another window.
Bases are built around planets

Microsoft's 2000 Games Lineup [ Up close @ 800 x 600 ] > View Full-Size in another window.
Up close

Another neat aspect is that every "map" includes several star systems linked to one another by jump gates. It's basically like having several maps connected to one another, so players need to keep careful track of their units and bases. With a little more polish and tweaking, Conquest could make a nice little strategy game for players who don't necessarily want all the complexity of a 3D space RTS like Homeworld.

Microsoft's 2000 Games Lineup [ Chain lightning @ 800 x 600 ] > View Full-Size in another window.
Chain lightning

Microsoft's 2000 Games Lineup [ Bye bye laser turret @ 800 x 600 ] > View Full-Size in another window.
Bye bye laser turret

Microsoft's 2000 Games Lineup [ Rockets in flight @ 800 x 600 ] > View Full-Size in another window.
Rockets in flight

Microsoft's 2000 Games Lineup [ Boom! @ 800 x 600 ] > View Full-Size in another window.
Boom!

Microsoft's 2000 Games Lineup [ Missile Cruisers unleash @ 800 x 600 ] > View Full-Size in another window.
Missile Cruisers unleash

Microsoft's 2000 Games Lineup [ More lightning @ 800 x 600 ] > View Full-Size in another window.
More lightning

Expected Release: Q4 2000

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 Random Fact
There have been a couple of other strategy games called "Conquest" - one was a RTS from Eidos. The other was a turn based strat similar to Colonization


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