FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Features : Events : GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
Call of Duty 4 Review Screenshots [20] (0)

Funniest thing to do with the OCZ name (4) by SuperCharge
Fury - The PvP Exclusive MMO? (3) by imoish
OverClocking Boot Camp (3) by Odoyle721
FTW! (0) by Gh3tTo5oLdIeR
Clive Barker's Jericho Review (Round 2) (6) by jacobvandy
Bioshock: The Brutally Honest Review [Preliminary #2] (8) by Swatt
An EVGA Collage (0) by Samuel71
Round 2 Rules! (20) by fs-lyle
Overclocking: The Basics (2) by slugbug
Call of Duty 4: Modern Warfare SP Review (prelim 2) (9) by jacobvandy

More Blogs >>




GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios
March 22, 2006   John JCal Callaham > [View My Other Articles]
Product Info | User Reviews | Article Images(18) | Image Gallery | Comments | Forum Thread
Introduction


Wow...it's been without a doubt the busiest GDC I have ever attended...and the first real day of the conference is just over. The PS3 game demos at the Sony keynote was certainly a highlight; they were not quite up to the level of the pre-rendered movies shown at E3 2005 but they still looked darn good on the big screen. Of course a big news story that was only semi-GDC-related was Dell's purchase of Alienware, and I managed to squeeze in a phone chat with Alienware's Chief Operating Officer in addition to all of my GDC stuff.

So what have I been doing? Glad you asked. In this second reporter's notebook story I'll tell you just some of the things I’ve seen and experienced at GDC. Of course expect more stuff in the next reporter's update.


GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios [  @ 2048 x 1536 ] > View Full-Size in another window.


GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios [  @ 2048 x 1536 ] > View Full-Size in another window.


GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios [  @ 2048 x 1536 ] > View Full-Size in another window.



Battlestar Talk


Game developers are always working on franchises and sequels to already recognized brands, but how does one really make an already established property seem cool and fresh? Battlestar Galactica producer Ronald D. Moore knows.

At GDC he gave the conference's second keynote address on how he made the original 1978 Glen A Larson sci-fi TV series into the new version that is without a doubt one of the best shows currently on TV. Moore talked at length about how each character in the original series was remade for the new version as well as the themes of the series itself, which in the original version was a fairly lighthearted space opera but in Moore's hands has turned into a dark and serious look at the extermination of the entire human race. During the brief Q&A session, Moore says he has an idea for how the series might end which might deal with the discovery of Earth, but Moore said don't expect Battlestar Galactica to end with that discovery. As Moore indicated, finding Earth still has some consequences.

GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios [  @ 2048 x 1536 ] > View Full-Size in another window.


GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios [  @ 2048 x 1536 ] > View Full-Size in another window.


GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios [  @ 2048 x 1536 ] > View Full-Size in another window.



More AGEIA Talk


The folks at AGEIA indeed showed off a LAN version of Cell Factor at their GDC booth as promised. The first-person shooter showcases the effects of the hardware physics chip and we got to see lots of new content that was not in the official press conference on Tuesday, including working vehicles in the environment that ran over objects realistically and a Capture the Flag mode that with the physics engine allows the flag carrier to use the flag as a weapon to stab objects and enemies. It's still up in the air when and if Cell Factor will be released (they are still searching for a publisher).

GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios [  @ 2048 x 1536 ] > View Full-Size in another window.


GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios [  @ 2048 x 1536 ] > View Full-Size in another window.


GDC 06 Reporters Notebook: Day 2, Epic, Garage Games, AGEIA, and Streamline Studios [  @ 2048 x 1536 ] > View Full-Size in another window.



One thing we did learn is that the demo we saw was LAN-only; because of the limitations of Internet bandwidth with all of the physics Cell Factor would not work as an online game. One thing we did talk about with AGEIA reps was the prices for the card on Alienware and Dell showing up as $275 for an add-on to their PCs. We asked if there were plans for a less expensive card with less memory. The AGEIA rep told us that there were no plans for such a card but added that they felt the price will be justified when people begin to see AGEIA-based games on the market. They also pointed out that high-end graphics chips are far more expensive, especially with SLI and Crossfire set-up.



    Epic shows off Unreal Engine 3 at GDC Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» Scandle at EVGA! (2)
by exe3 (475) Talk with this user on their Shout Box (My other blogs) Posted 7 months ago


 Latest Headlines
Dragon Age: The Quick Reviewing (9)
Modern Warfare 2 PC limited to 9v9 matches (27)
RAGE won't support dedicated servers either (22)
NVIDIA earns $107.6 million in Q3 (2)
Battlefield Bad Company 2 beta plans announced (2)
Today's News >>
Today's Siteseeing >>


 Table of Contents


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2009 FS Media, Inc. All Rights Reserved