Epic Games's booth had their Unreal Engine demo presentation and they used the opportunity to show off gameplay from both of their upcoming titles, the Xbox 360 game Gears of War and Unreal Tournament 2007, which was running on a Playstation 3 dev kit. For the Gears of War demo we saw a sequence at night in the rain as the human troopers did battle in the open against some small but nasty alien monsters. We were particularly impressed with the rain effects in the demo which could be perhaps the most realistic and moody weather we have ever seen in a game. The weapons and fire effects as the firefight broke out between the troopers and the monsters also looked cool and cinematic.
A demo was then shown of the FaceFX features in Unreal Engine 3 which show how detailed the facial and voice animations can be with the highly detailed characters in UT 2007. Yet another demo showed off how the look of the game could change from regular, to light bloom, and finally to a sepia tone just by linking shaders together. The final part of the demo showed off gameplay from the PS3 build of UT 2007 on a quickly made map (we were told it was made in just three days). Basically the demo looked like a high-powered version of UT 2007 with some cool effects for the rocket launcher exhaust and the game’s physics. Here Epic’s demo consisted of a ball that exerted gravity on objects around it. In some cases the force of gravity was strong enough to push the objects into orbit, and sometimes reach escape velocity. Overall the demo wasn't the "gosh wow" stuff that we saw two years ago when Unreal Engine 3 was first announced but it was still great to see the progress Epic has made for the game engine.
Hoopworld
Streamline Studios is a European-based game developer that mostly does outsourcing jobs on games like UT 2004, Ghost Recon 2 and more. However they have been working on a simple but fun sports game called Hoopworld for some time that will soon be released via Xbox 360's Live Arcade. In a GDC demo Wednesday we saw a current, but still early version of Hoopworld that can only be described as "basketbrawl" with various characters battling it out in several different courts (forest, desert, etc) as they both attempt to outscore each as well as fight in the game. The game is very skill-based, as you must learn how to master both the scoring moves and the fighting moves. Overall Hoopworld is looking like it will be a fun game for Xbox Live Arcade. When it is released later this year the game will come with two levels with a content pack containing more levels to be released later.
Legions
As promised, GarageGames did indeed show their tech demo Legions which looks at this stage an awful lot like a new Tribes game. Legions, however, is clearly just a tech demo at this point with not a lot of content; just two players in multiplayer with one rocket launcher as a weapon. What was cool in the demo was the vast outdoor level which we were told was the equivalent of 100 square kilometers. In short, it looks like the Tribes game we wish Tribes: Vengeance could have been. We hope that GarageGames releases this demo to the public soon.
That's it for Day 2 of my GDC reporter's notebook. I'll be back tomorrow with some more observations from the conference.
Phenom II Gets A New Revision: 125W AMD Phenom II X4 965 Performance Preview
Promising lower power consumption, lower temps, and most importantly for enthusiasts, more OC'ing, AMD is back with a new CPU revision for the Phenom II X4 965 Black Edition, which now boasts a 125W TDP. Is AMD able to deliver on their promises though? Find out in today's article!
Shattered Horizon Review
FutureMark, well known for their popular 3DMark benchmarks, is venturing into new territory with Shattered Horizon. This multiplayer shooter is perhaps best known for its system requirements -- the game supports DX10 only -- but there's more underneath the surface of this game than fancy visuals. Is it worth its $20 price tag though? Read Vandy's take inside!
Borderlands PC Review
Is it an RPG or is it an FPS? Borderlands blends the best elements of both in one entertaining package. Vandy has spent the past week playing the PC version of the game and came away rather impressed. Read his full thoughts on the game in today's review!
AMD Athlon II X3 435/Athlon II X2 240e Performance Preview
Today AMD is introducing 8 new Athlon II CPUs intended to service different segments of the budget CPU market. For HTPC users, new 45W dual, triple, and quad core offerings should deliver good performance along with low power, while performance junkies on a budget will want to look at AMD's new Athlon II X3 CPUs. See how the new chips stack up in terms of performance and OC'ing in this article!
EVGA P55 FTW Review
Looking for a good P55 motherboard to OC your CPU beyond 4GHz? If so, you may want to check out EVGA's P55 FTW. With its extra ATX12V connector, this motherboard can send up to 600W of juice to the CPU, and it's got more voltage settings in BIOS than 95% of the general public needs. But that's just barely scratching the surface of what this board can do. Check out today's review for the full details!
ATI Radeon HD 5770/5750 Performance Preview
With prices ranging from $109-$159, ATI's Radeon 5700 series of cards bring DX11 gaming to mainstream price points and usher in new levels of energy efficiency. But are they powerful enough to dethrone ATI's Radeon 4800 series cards? Yes and no. Read today's article for more info!
Operation Flashpoint: Dragon Rising Review
While it's not the true sequel to Operation Flashpoint, Dragon Rising is billed as a modern tactical sim just like its predecessor. Does it live up to these claims? Read Vandy's take in today's review!
Batman: Arkham Asylum PhysX Features and Performance
One eye candy feature PC users can enjoy over the console edition of Batman: AA is PhysX. Rocksteady's PhysX implementation is more than just tearing cloth and added objects too, although that's of course in there. Vandy goes over the features and performance of PhysX in Batman: AA in this article!
ATI Radeon 5850 Performance Preview
Not everyone's got $400 to spend on a shiny new Radeon 5870 card, which is why it can be argued that ATI's Radeon 5850 is the more relevant GPU for a lot of gamers and hardware enthusiasts. Based on the same DX11 RV870 architecture as the 5870, the 5850 delivers next-generation performance in a smaller, more efficient package, and most importantly it's priced for less than $300. ATI pitches it as their answer to the GeForce GTX 285...See how it compares in this article!
Overclocking the Radeon HD 5870
We weren't satisfied with the 900MHz core/1300MHz memory speeds we hit last week with our Radeon 5870 boards. We wanted to see how far ATI's latest flagship GPU could be pushed, and how well it could perform at those speeds. We also wanted to see which component delivered better performance results: OC'ing the memory, or OC'ing the GPU?
Fortunately thanks to AMD's GPU Clock Tool, we now have unlimited speeds on tap for OC'ing. Is 1GHz within reach? Find out in today's article!