5. Supreme Commander (Gas Powered Games-THQ: March 2007) Back when he worked at Cavedog, Chris Taylor lead the team that created Total Annihilation, a sci-fi RTS title that turned out to be one of the best PC games ever made. While a sequel to the game got tied up in Cavedog’s shutdown, Taylor formed Gas Powered Games and released the two Dungeon Siege action-RPG titles. Now Taylor and Gas Powered are finally bringing their “spiritual successor” to Total Annihilation early this year with Supreme Commander. With three playable sides in this sci-fi action game, a few units that are on the enormous side and even support for two desktop monitors, it’s looking like this game could be the RTS title to beat in 2007.
4. Enemy Territory: Quake Wars (Splash Damage-id Software-Activision: First Half of 2007) First revealed back at E3 in May 2005, this continuation of id’s Quake series of shooters takes place before the events of Quake 2 with humans battling the Strogg invasion of Earth. This game, being developed primarily by Splash Damage (with some assistance from id) uses id’s new Mega-Texture technology for the Doom 3 engine that helps to create huge outdoor levels. The two playable sides (Human and Strogg) are also supposed to be completely different from each other and not just slightly changed versions of the same side. With id’s graphical basis combined with the experience that Splash Damage’s experience in creating the free team title Wolfenstein: Enemy Territory we think that the long wait for Enemy Territory: Quake Wars will be worth the wait.
3. World of Warcraft: Burning Crusade (Blizzard: January 2007) The biggest selling PC game of 2007 might be released in the next couple of weeks. Blizzard’s mega selling MMORPG is still selling in the top five of all PC games over two years after its release. With over 7 million subscribers and reported revenues of over $1 billion a year, it’s the 800 pound gorilla of the PC game business at the moment. Now we finally get a proper expansion pack later this month in the form of Burning Crusade which adds two more playable classes, a rise of the level cap and generally more of the same gameplay that the growing audience of the original game has come to expect. How many copies will Burning Crusade sell in the first 24 hours of its release? We are betting a whole lot.
2. Spore (Maxis-EA: Second Half Of 2007) Will Wright made multi-million selling games on premises like being a city planner (Sim City) and controlling a bunch of faux-humans in ordinary lives (The Sims). Now Wright and his team at EA’s Maxis are working on a game where you get to be a kind of demi-god. Spore’s premise is that the player evolves a creature from a single cell organism to a space faring civilization. Once you get your creature into space you can explore a universe populated by thousands of other civilizations made by other Spore players. We still don’t know how the final game will come together (the live presentations have basically been tech demos) but it’s hard to bet against Wright. We will see sometime in 2007 whether Spore can live up to the considerable hype it already has.
And our number one most anticipated PC game of 2007 is….
1. Crysis: (Crytek-EA: Sometime in 2007) In the final analysis, picking the number one game on this list wasn’t much of a chore at all. Despite the number of great PC games scheduled for release in 2007, Crytek’s follow up game to their superb debut first person shooter title Far Cry is hands down the game we most want to put in our hard drive to see what makes it tick. Sure there is an interesting story involving an alien spaceship landing on a tropical island and the promise of features like new multiplayer modes, impressive AI and upgradable weapons. In the end, however, it’s the new Cryengine 2 that is the big attraction for us on this web site and we think for all of our readers. The videos and screenshots for this game, from the detailed character and weapons models to the lighting effects to the physical interactions to the sheer beauty of the environments, make Crysis as near to photo-realistic as you can get. While the game is supposed to also run on Windows XP and DirectX9, we and our readers really want to check out the version of Crysis on Windows Vista and DirectX10 where the visuals are already looking to be the next standard for PC games. It’s been a while since we have seen a quantum leap in PC game graphics that would make people want to invest in powerful hardware for their game rig and we think Crysis is going to be the game that will do it. If the game itself is as good as the visuals already appear to be, Crysis has the potential to be one of the best games released ever and that’s why it gets our vote as the most anticipated PC game of 2007.
Intel Core 2 Duo E8600 Review
With dual processing cores clocked at 3.33GHz, Intel's Core 2 Duo E8600 is a serious performer, but it's an even more impressive OC'er. Check out Brandon's thoughts on the CPU in our Core 2 Duo E8600 review!
Madden 09 Review
With solid graphics and gameplay, there's a lot to like with EA's latest iteration of Madden, but Brett reports that there are still some annoying AI quirks that hold the game back. Read on for the full review!
Sapphire Toxic Radeon HD 4850 and Radeon 4850 Dual Slot Review
The Sapphire Toxic 4850 is loaded with features. The card ships with an all-copper dual slot, dual heatpipe cooler from Zalman, the VF900-Cu. But that's not all, the board is also OC'ed to higher speeds than any other 4850 card on the market. In this article we officially review the Sapphire Toxic 4850 as well as its younger brother the 4850 Dual Slot. Both cards deliver cooling that's significantly improved over ATI's cooler. Find out how well these cards perform in today's review!
Soul Calibur IV Review
Are the additions of Darth Vader and Yoda enough to carry the Soul Calibur series? Yes and no. Brett finds the fighting enjoyable, but Namco Bandai's isn't perfect. Read the pros and cons in today's review!
FiringSquad Rumor Patrol: Apple, NVIDIA
FiringSquad's top secret division looks at technology rumors floating around the 'net. In this round: NVIDIA and Apple!
Palit GeForce 9800 GT Sonic Review
Rather than rely on NVIDIA's reference board design for the 9800 GT, Palit has incorporated a number of improvements into their 9800 GT Sonic, including a 3-phase board design, dual-slot cooling, and OC'ed clock speeds. How does the 9800 GT card perform in comparison to the popular GeForce 8800 GT and a host of other GPUs? Find out in this article!
Budget Gaming PC Roundup
In this article, Jakes takes a look at three different $1,000 gaming PCs from CyberPower, iBuyPower, and MainGear PC. Each company took a different approach to tackling the $1,000 budget, and one company really stood out with their extraordinary build quality. See how the various PCs fared in our Budget Gaming PC Roundup!
PhysX Performance Update: GPU vs. PPU vs. CPU
After posting our PhysX story last week, many of you wrote in asking for PPU benchmarks, so today we've delivered! Armed with our original BFG PhysX card, we booted up an X48 Core 2 QX9650 testbed and re-ran the benchmarks. See how the PPU fared against the CPU and GPU in this quick article!
ATI Radeon HD 4870 X2 Performance Preview
With 1600 shaders, 2.0GB of GDDR5 memory, and 2.4 TeraFLOPS of graphics horsepower, the Radeon HD 4870 X2 is one impressive performer. See how the card stacks up running 8xAA against SLI GeForce GTX 280 and 260 in single card and 4-Way CrossFire. We've also thrown in 24xAA benchmarks as well. Is 2GB of memory really necessary? All the answers lie inside!
PhysX Performance with GeForce
Later this month NVIDIA will open up GeForce-based PhysX processing to their entire range of GeForce 8/9 and GTX 200 GPUs. In this article we take a look at their performance (as well as ATI's Radeon HD 4000 series), in four different PhysX applications. What kind of performance can you expect? Find out inside!