Dungeon Siege/Impossible Creatures
Estimated release: April 2002
Hack ‘n Slash
Getting very close to release now is Chris Taylor’s hack ‘n slash action RPG, Dungeon Siege. The game features a 3D engine whose primary hook is that it is totally seamless and continuous. Unlike games like Diablo, where players have to wait for new levels to load, Dungeon Siege never has to stop to load, whether you’re transitioning from one environment to the next, or an above-ground forest to an underground dungeon, and vice versa. This means the action never stops, and as Taylor’s resume shows (Total Annihilation), he’s a huge fan of over-the-top, non-stop action.
![Microsoft IGF Roundup [ Blood in the Water @ 800 x 600 ] > View Full-Size in another window.](images/25-s.jpg) Blood in the Water
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![Microsoft IGF Roundup [ Canyon village @ 800 x 600 ] > View Full-Size in another window.](images/26-s.jpg) Canyon village
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![Microsoft IGF Roundup [ Two heads are better than one @ 800 x 600 ] > View Full-Size in another window.](images/27-s.jpg) Two heads are better than one
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![Microsoft IGF Roundup [ Fourth of July @ 800 x 600 ] > View Full-Size in another window.](images/28-s.jpg) Fourth of July
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Players will be able to choose to add as many as eight characters to their party as they move along through the game. Dozens of weapons and spells will be at your disposal, and nifty features like potions that only get used up partially (only need half the health potion to restore your health? Then you’ll only drink that much of it. The rest gets saved), and a pack mule that carries your extra loot (admit it…how many dummy Diablo II characters do you have just holding extra stuff?) are available in Dungeon Siege.
![Microsoft IGF Roundup [ Flying skull @ 800 x 600 ] > View Full-Size in another window.](images/29-s.jpg) Flying skull
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![Microsoft IGF Roundup [ Vicious scorpion @ 800 x 600 ] > View Full-Size in another window.](images/30-s.jpg) Vicious scorpion
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![Microsoft IGF Roundup [ Pretty purple @ 800 x 600 ] > View Full-Size in another window.](images/31-s.jpg) Pretty purple
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![Microsoft IGF Roundup [ Beat him with the rake! @ 800 x 600 ] > View Full-Size in another window.](images/32-s.jpg) Beat him with the rake!
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Impossible Creatures
Estimated release: Summer 2002
The last time we examined Relic’s new real time strategy game, it was still called Sigma. For those who haven’t been keeping up – Impossible Creatures allows players to assume the role of a mad scientist and create genetically altered mutant monsters to do battle. Snap the tail of an electric eel on to the winged body of a dragonfly and get an airborne electrical attacker. Slap the head of a rhino onto the body of a cheetah and get a fast moving, powerful melee attacker. You get the idea. There are over 50 different animals you can use, and depending which body parts you choose, you can bestow your crazy creatures with different abilities.
![Microsoft IGF Roundup [ Landshark! @ 800 x 600 ] > View Full-Size in another window.](images/33-s.jpg) Landshark!
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![Microsoft IGF Roundup [ Flying apes and sharks? @ 800 x 600 ] > View Full-Size in another window.](images/34-s.jpg) Flying apes and sharks?
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![Microsoft IGF Roundup [ Electrical goodness @ 800 x 600 ] > View Full-Size in another window.](images/35-s.jpg) Electrical goodness
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![Microsoft IGF Roundup [ Beating down a building @ 800 x 600 ] > View Full-Size in another window.](images/36-s.jpg) Beating down a building
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Players build their armies offline using a monster creating laboratory called the Combiner – you’re limited to a set amount of creatures within the game, and you’ll need to make sure your army is balanced. You’ll need some flying creatures, some ranged attackers, some that can swim, some that can fly, etc. The more powerful abilities also cost more resources, so you’ll need to keep a mind toward stacking your army with some less powerful, cheaper animals as well, lest you get rushed early. A built in army analyzer helps you determine if there are any glaring holes in the set of creatures you’ve made. The army you create is akin to creating a deck of Magic cards – the army you’ve created may indeed play a role in your victory or demise. If it’s not working out for you in-game, go back to the drawing board and make a new set.
![Microsoft IGF Roundup [ Camouflaged chameleon faces sonic attack of whale head @ 800 x 600 ] > View Full-Size in another window.](images/37-s.jpg) Camouflaged chameleon faces sonic attack of whale head
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![Microsoft IGF Roundup [ Extreme close up @ 800 x 600 ] > View Full-Size in another window.](images/38-s.jpg) Extreme close up
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![Microsoft IGF Roundup [ Tactical view @ 800 x 600 ] > View Full-Size in another window.](images/39-s.jpg) Tactical view
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![Microsoft IGF Roundup [ Use the combiner to make a new monster @ 800 x 600 ] > View Full-Size in another window.](images/40-s.jpg) Use the combiner to make a new monster
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