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Sony Online Interview (con'd)
FiringSquad: Sony Online has released games for the PS2 and PSP and it stands to reason that the PS3 will have a Sony Online developed game as well. How do you see Sony Online continuing to develop its strategy for console titles?
John Smedley: We just recently announced that we are creating a PlayStation 3 launch title, “Untold Legends: Dark Kingdom.” We’ll be taking our hit Untold Legends franchise and bringing it to the new next-gen system, combining hack-and-slash action with the amazing visuals and technical feats that would only be possible on the PS3. We’re also working with the PlayStation group to help them with backend implementation for the PS3 network, so you can expect to see titles from us that will take advantage of the online capabilities of the hardware (including Dark Kingdom).
FiringSquad: A few months ago you revealed that Sony Online would develop a new MMORPG without a monthly fee that would use instead trading and selling items in the game world. Can you give us any more hints about what this game will be like?
John Smedley: We’re still working on this project here in San Diego, and we’re not quite ready to go into more detail at this point in time. The overall plan is that we will be offering a free to play MMO that will also contain upsells for players, such as private zones or sales of virtual items. The goal for the game is that it needs to be simple to get into, both from a technical standpoint (fast, easy download that can be distributed virally) and a design standpoint (anyone should be able to play it). I’d love to tell you more, but it’s just too early right now.
FiringSquad: Most massively multiplayer games do not reveal their subscription numbers but Blizzard recently revealed that World of Warcraft has over 6 million subscribers worldwide. What do these numbers mean for the MMORPG genre in general and how does World of Warcraft's success affect how you develop games at Sony Online?
John Smedley: As I mentioned before, the more new people who are brought into the MMO space, the better for SOE. Blizzard has an incredible reputation and they were able to maximize on their successes to bring in many new players to the world of MMOs. The biggest hurdle we find with new players is the monthly service charge that comes with operating an online game. Now that all of these new folks have come into an MMO for the first time and see how it works, we’re be right there to offer them a number of other online worlds and adventures when they’re ready to try something different.
FiringSquad: It's been several months since Station Exchange started. Has this new program been a profitable one for Sony Online and do you believe this will eventually affect the third party MMORPG trading companies and IGE?
John Smedley: Station Exchange has been very successful for us as a company, on a number of levels. The service itself is making money – in January, we passed a million dollars in player-to-player sales through the service – and it has also been a great experiment, paving the way for further service offerings like this in the future. As we add more services like this for our games, there won’t be a reason for our players to go to a third-party website, as it will be integrated into the game they’re playing.
FiringSquad: Sony Online is currently developing a MMO based on DC Comic's superhero universe. We know the game is very early in development but can you give us an idea on how the game willl be different in terms of gameplay from Cryptic Studios' City of Heroes?
John Smedley: Well, we’ll have Batman. And Superman. And Wonder Woman. And Green Lantern. And The Flash. And… See where I’m going with this? We’re developing the title for both next-gen console and PC. Other than that, we’re not really talking about the game at this point; it’s still too early.
We’d like to thank SOE’s John Smedley for answering our questions for this interview. Sony Online Entertainment has a number of upcoming projects in the works and we’ll certainly be keeping our eye on them.
Elemental: Fallen Enchantress Preview Elemental: Fallen Enchantress is a standalone expansion pack and follow-up to developer Stardock's previous game in the series, subtitled War of Magic. That 4X strategy game was highly-anticipated and slated to compete with games such as Sid Meier's Civilization V for your turn-based strategy play-time, but was released in an incredibly broken and unfinished state that it never fully recovered from. Lead designer Brad Wardell apologized profusely to fans and set out with his team to go back to the drawing board and try again.
Almost two years later, the result of that proverbial mulligan is currently undergoing closed beta testing. In today's article, Will reports his thoughts on how Fallen Enchantress is shaping up, and will tell you whether or not you should be keeping an eye on it as it nears release later this year.
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ANNO 2070 Review
The year is 2070. The majority of life on Earth was devastated when global sea levels surged after the melting of the polar ice caps. Swaths of previously habitable land are now deep underwater, and sovereign nations are a relic of the past. But there is still hope...
This city-building RTS/simulation game from Ubisoft tasks you with re-colonizing what little land areas are left on the planet following a global warming apocalypse. Does it have what it takes to be worthy of your time and money, or should it be cast out to sea with the rest of civilization? Find out in today's review!
Hear that? It's the sound of the largest computer chip manufacturer in the world churning out new processors to power your gaming rig. This week, Intel is launching their next generation of Core CPUs, code-named Ivy Bridge. Like last year's Sandy Bridge chips, they're low-power, quad-core powerhouses that also feature integrated graphics processors. Want to find out more? Maybe check out a whole bunch of performance benchmarks on both the CPU and graphics sides of things? Well you can, in today's review!
Intel Z77 Chipset & DZ77GA-70K Motherboard Overview
Looking forward to those new Ivy Bridge CPUs? In anticipation of their release later this month, Intel has already unveiled the new Series 7 chipsets designed especially to take advantage of what will be the 3rd-generation of Core processors. In today's article, we take a look at the architecture of the enthusiast variant, the Z77, and how it's used in the Intel Desktop Extreme DZ77GA-70K motherboard. Even if you're not particularly interested in the motherboard itself, you'll probably want to see some of the new features that come along with it, so read on!
Mass Effect 3 PC Review
This latest release from EA/BioWare is the final entry in their trilogy of sci-fi action RPGs, putting you in a dire situation: rally the troops to save Earth at all costs. There was a lot of hype surrounding the final act of what has been a vast and highly-customizable story-telling experience, and the reception among many hardcore fans has been less than stellar. Even people that haven't played the game have probably heard about all the nerd rage going on over Mass Effect 3's ending...
If you want to cut through all the crap and find out whether or not the rest of ME3 is worth playing, come check out Will's spoiler-free take on the first blockbuster game release of 2012.
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
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The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!