ATI: But yeah on the shaders we have 48 of what we call the adaptive shader array. So in the past you’ve had to say well here’s where I’m going to use my pixel shaders, and here’s how I’m going to use my vertex shaders, but in this particular case the hardware actually figures it all out for you and determines what the most efficient way to do that is.
So if you have a bunch of commands that are going to the VPU, and let’s say it requires a very light load of vertex shading, but a very heavy load of pixel shading, the developers don’t have to specify that. That is intelligently figured out by the VPU. So the VPU looks at the workload is and says, “okay here’s how I’m going to evenly distribute the workload”, so we call it the adaptive shader array.
FiringSquad: Onto the video processor, is it an on-die TV encoder or something like a Rage Theater-type chip? Would that be a third chip?
ATI: It is a third tiny chip and actually Microsoft did that. Microsoft if you recall acquired, about five or six years ago, acquired WebTV. So the people in Mountain View, CA that were a part of that group, and of course, it’s not just those people anymore, but they did that chip, and they’ve done a good job.
You know it’s a good choice because it’s a lot cheaper silicon, they’re using 90nm.
FiringSquad: Do you know if it supports dual HD displays?
ATI: No it doesn’t. I know the NVIDIA chip does, but that’s only because PC products do. It doesn’t seem to have a real use inside the living room, but maybe you differ with me on that.
FiringSquad: Well, on the Sony console, I think they’re looking at applications that go beyond just a console in the living room don’t you think?
ATI: Yeah I really think it’s just an accident because, well you know, last summer they had to change their plans. They found out that Cell didn’t work as well as they wanted to for graphics. Remember originally you had two or three Cell processors doing everything and then in August last year they had to take an NVIDIA PC chip. And as you know, all PC chips do this, and so it [dual HD display outputs] just came for free.
FiringSquad: What features does Xbox 360 have that really set it apart from what we know so far about RSX and PS3?
ATI: Well, it has a lot. I’ll go through the main features. It has a great anti-aliasing story, it has a powerful shading story, in that we can, well performance but also it has a rich instruction set, giving you great image quality and its flexibility.
It has lots of headroom. This is something that developers will find is easy to program for and rich enough to last for years. It has the performance and feature set to last for years.
We’d like to thank Bob Feldstein for taking the time out to answer our questions about Xbox 360’s graphics. As you can see, ATI’s gone well beyond what we see today in RADEON X850 XT. While Bob didn’t want to project how much more powerful the Xbox 360 VPU is over X850, clearly the chip sports many features that we won’t find in anything on the PC.
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Intel Core i7-3960X Sandy Bridge-E Performance Review
Today marks the launch date for Intel’s Sandy Bridge-E line of processors, a new family of high-end Core i7 products based on the LGA 2011 platform. This new socket is poised to replace the existing LGA 1366 specification used by the more powerful Nehalem and Westmere parts from the past couple years, specifically Bloomfield and Gulftown, the Core i7-9xx+ line of CPUs.
With 6 cores, 15MB of cache, and support for quad-channel DDR3-1600 memory, the Core i7-3960X sounds like quite a catch. Want to know more about it and how it performs? Read on!
Call of Duty: Modern Warfare 3 Xbox 360 Review
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Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
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