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Thief: Deadly Shadows (2004)
June 23, 2004
Product InfoFiringSquad ArticleWeb ReviewsUser ReviewsImage GalleryDiscuss
Editor's Rating:
81%
Click to read FiringSquad's Thief: Deadly Shadows Review

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FiringSquad Summary:

The thing is, I've played Thief the third time now. It's time to elaborate and expand. The small touches implemented by the developers, like the City, factions and stores are mostly cosmetic, never taken advantage of fully. The feeling Thief gives is that the developers were scared to stray from the formula for fear of angering the hardcore fans. Perhaps then they should experiment on a new brand. Try ninjas, they're always good. (or pirate ninjas -ed.)

Description:
In Thief: Deadly Shadows, gamers once again take on the role of Garrett, a master thief. Garrett is rarely seen, never caught and capable of breaking into the most ingeniously secured places. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Preferring to be left alone to ply his trade, prophecies of an impending Dark Age dictate a different plan for the thief. In Garrett’s efforts to prevent this approaching Dark Age, he has inadvertently roused an ancient hidden evil. Without allies, Garrett finds himself standing alone between the City and the forces that would crush it.

Features:

*Cutting Edge Stealth: Hide in the shadows, sneak past the guards or ambush them in the darkness

*Brand New Game Perspective: Cinematic Third Person and Classic

*Immersive First Person modes are both fully supported and can be changed on the fly during gameplay

*Action Gameplay: Breaking and entering, stealing, sabotage, evasion, espionage, combat, assassination and setting up ambushes

*Huge Arsenal of Thieves’ Tools: Including lock picks, a blackjack, arrows with numerous purposes, wall-climbing gloves, oil flasks, flash bombs and a dagger

*Advanced Artificial Intelligences: AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions and hundreds of lines of real time dialogue

*Dynamic Lighting and Shadow System: Every character and object casts a real shadow that dynamically affects stealth gameplay. Dynamically manipulate lighting to create your own shadows, but make sure your own shadow doesn’t betray you to those who hurt you

*From Warren Spector: Creator of the award winning series Deus Ex


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15 Web Review(s) Available >>
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  82.8% Avg. 
Avg. 15 Rating(s)

82/100:
Any fan of stealth games needs to pick this one up and try to look past the technical issues to the excellent gameplay and sense of style beneath. --[Telefragged]

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Info Box >>
ESRB Rating:
Visit esrb.com to find out more about ratings
More Info...
Available on:
  XBOXXBOX
  PCPC

Publisher:
EidosOfficial Website ]

Developer:
Ion StormOfficial Website ]

Genre: Action/FPS

Year Released: 2004

Official Site: View Official Website

3 user(s) rated this product an average of 75%  Click here to read all 3 reviews
Rating:
75%
Deadly Shadows< Metal Age< Dark Project
by: darkIron on August 04, 2004
Die hard thief fans like my self will still like the game for what it has to offer----story line, garret's same old personality,the ocassional face-b... Read Full Review
Rating:
85%
Great game with a few flaws
by: SnowHeart on June 28, 2004
It's actually quite a good game and I've really enjoyed it. This is also my "introduction" to the thief series and I'm sorry I missed the first two--... Read Full Review
Rating:
65%
Another weak game from Ion Storm!! :-/
by: G.O.A.T on June 24, 2004
I am very dissapointed with the two games that have come from Ion Storm lately. Gameplay wise the aren\'t too bad but the graphics engine on both titl... Read Full Review
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Average User Product Rating  75% [ 3 Review(s) ]







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Latest Review

"Deadly Shadows< Metal Age< Dark Project" by: darkIron
Die hard thief fans like my self will still like the game for what it has to offer----story line, garret's same old personality,the ocassional face-b...more
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