FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Strategy : Age of Empires 2: Designer Diary
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
Medieval 2: Total War Review Screenshots [62] (3)

Sins of a Solar Empire Beta Review [Prelim 2] (5) by Itchyeyes
An EVGA Collage (0) by Samuel71
PC in a world of Crysis (3) by greennova
BioShock Review(Preliminary #2) (3) by Hyper
Never fallen (0) by froggz
Dow II Haiku (2) by LORD ORION
it could have been better T_T (0) by exe3
Scandle at EVGA! (2) by exe3
Far Cry 2 SP Review (wip) (1) by jacobvandy
FTW! (0) by Gh3tTo5oLdIeR

More Blogs >>




Age of Empires 2: Designer Diary
October 16, 1999   Bob CalBear Colayco > [View My Other Articles]
Product Info | User Reviews | Article Images(11) | Image Gallery | Comments | Forum Thread
Diary part 2

2/10/99 UI - Second Usability Test. In the weeks before this test, we brainstormed ways to give the information on both the 'why' and the 'what' of the units and technologies. Extending our already useful rollover help to work for all interface items was the ticket, and the results were impressive. Now came the real test - turning a 'Solitaire only' player loose on it.

Age of Empires 2: Designer Diary [ Five trebuchets attack a mideastern town @ 640 x 512 ] > View Full-Size in another window.
Five trebuchets attack a mideastern town

Success! The rollover worked better than we could have imagined - the users were reading it, using it, and understanding it. The big problem now was the basics - that left-click-select, right-click-action was completely lost on people who didn't cut their teeth on Warcraft - and you sure never used the right button in Solitaire.

Age of Empires 2: Designer Diary [ Quaint little port @ 640 x 512 ] > View Full-Size in another window.
Quaint little port

2/12/99 Playtesting - These tests are a little different, rather than the focus on an individual's experience with the game, the playtest lab would cover broader topics. That evening nearly 40 people showed up in the lab, split between novices and RTS gamers who had played some AoE. After covering several aspects of the game ranging from the appeal of the opening cinematic to the ease of group-selecting units, we split into two conference rooms. Ian Fischer took the Advanced group and I talked with the Novice group. In one of the scenarios you were supposed to take a group of units a short distance across the map and attack an enemy group - this was to test group selection and combat. One of the novices said "Well, I would have liked to, but I couldn't figure out how to get my troops across the water". Remembering this was an all land map I was puzzled. "Yeah, I figured out that if I walked to the edge of my island, it would grow" said another tester. Finally the light went on in my head - I asked the leading question "Show of hands - how many people thought the black part of the map was water". Every hand in the room went up. Humbling - 100% of the novice players thought the fog of war and unexplored map was water.

Age of Empires 2: Designer Diary [ A German keep perhaps? @ 640 x 512 ] > View Full-Size in another window.
A German keep perhaps?

A lot of the time behind the 2-way glass in the lab was spent brainstorming solutions to problems users had with the interface - we kept a running white board of ideas and things to try during the test. After a week of testing, the white board was full - and the major hurdle left was obvious. We would have to patiently teach the very basics of RTS gaming, and concepts that experienced gamers never gave a second though to - like the fog of war - were puzzling new concepts that we had to explain.

Back! Page 1     Fog of war = water? What next? Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» Sins of a Solar Empire Beta Review [Prelim 2] (5)
by Itchyeyes (77) Talk with this user on their Shout Box (My other blogs) Posted 24 months ago


 Hottest Topics
New Modern Warfare 2 PC petition created (33)
ATI Radeon 5970 Performance Preview (12)
BioShock 2 special edition includes vinyl LP (12)
Activision hopes to monetize some aspects of CoD multi (11)
Modern Warfare 2 PC outsells Call of Duty 4 (11)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
The tutorial in AOE 2 follows the story of Scotland's William Wallace (played by Mel Gibson in "Braveheart")

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2009 FS Media, Inc. All Rights Reserved