FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : First Person Shooter : Battlefield Bad Company 2 Review Part 2: Multiplayer & Conclusion
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Dishonored March 2012 Screenshots [13] (0)

Crank THIS sH!t up! - 3DforREAL (71) by nGAGE
2nd Entry for Crank That S#!t Up! (2) by CamoDaGreat
Whoz's Cranking that S#!T (13) by whozthisguy
Crankin' it up today... and tomorrow! (8) by Slipdisk
The Nvidia "Crank That S#!T Up" Quiz Show, Part 2 (6) by mohawkade
My First Video (3) by Stryker
My crank that S#!T up entry (9) by iamcj
My Entry for the Crank that SH#!T Up Contest (12) by TheGamesHD
My crank that S#!t Up entry! (13) by zin_onos
My First Entry For Crank That S#!T Up! (2) by deathknight.92

More Blogs >>




Battlefield Bad Company 2 Review Part 2: Multiplayer & Conclusion
March 05, 2010   Jacob Vandy VanDerWerf > [View My Other Articles]
Product Info | User Reviews | Article Images(18) | Image Gallery | Comments | Forum Thread
Online play


Like in BF: 2142, there are four classes with their own sets of equipment and weapons that are unlocked by gaining points when playing as each:

  • Assault - Uses assault rifles with under-barrel attachments (40mm frag or smoke grenades, shotgun), drops ammo boxes to resupply himself and teammates
  • Engineer - Carries a rocket launcher or anti-tank mines and a silenced sub-machine gun, repairs friendly vehicles with an all-purpose drill
  • Medic - Supports teammates with a light machine gun, provides a box of medical supplies for healing, can revive fallen allies with a defibrillator
  • Recon - Specializes in sniping and C4 demolitions, can call in mortar strikes, deploys a motion sensor to track enemy infantry in a small area
    While the aforementioned weapons are unique to their class, there are others such as pistols and shotguns that are unlocked by leveling up and can be used by any of them. In addition, there are several “specializations” that enhance particular attributes like bullet damage, ammo capacity, or armor strength, allowing for further customization of each kit. By mixing and matching guns and upgrades, you can create hybrid classes that provide the advantages of a class without being restricted to a specific role. For example, as Recon, you could swap your sniper rifle for a shotgun to prepare for close quarters combat and run around tossing C4 on enemy vehicles or buildings.

    Battlefield Bad Company 2 Review Part 2: Multiplayer & Conclusion [  @ 1920 x 1200 ] > View Full-Size in another window.


    Battlefield Bad Company 2 Review Part 2: Multiplayer & Conclusion [  @ 1920 x 1200 ] > View Full-Size in another window.


    Battlefield Bad Company 2 Review Part 2: Multiplayer & Conclusion [  @ 1920 x 1200 ] > View Full-Size in another window.





    As with the single-player campaign, Bad Company 2 MP puts an emphasis on squad-based action. When you’re part of a four-man sub-team, you are encouraged to stick together to complete objectives. Rewards for doing so include getting bonus points for assisting squadmates (double that of assisting other teammates) and carrying out orders from your squad leader. Without a commander, though, there is more of a burden on each player to make sound strategic decisions, which can be difficult for a lot of people… However, it behooves you to join a squad even if you don’t cooperate because you can spawn on top of any squad member, wherever they are. This often saves you a lot of time otherwise spent in transit to where the action is happening.

    Staying true to Battlefield tradition, you will have the opportunity to wreak havoc in any of a variety of vehicles as easily as you would on foot. Tanks, APCs, helicopters, boats, and cars all will play an important role in the grand scheme of each engagement they’re involved in. It matters not whether you’re attacking the enemy head-on, transporting teammates to the front lines, or a combination thereof, you will need both the skill to operate the machine efficiently and an astute awareness of your surroundings if you hope to be successful. Seek out a UAV control station and you can take to the skies without risking harm to yourself, provided the enemy does discover you standing there, vulnerable and unaware. As you gain experience in vehicles, you’ll unlock upgrades similar to those available for your soldier, bestowing special defensive abilities, secondary weapons, or speedier reloading.

    Battlefield Bad Company 2 Review Part 2: Multiplayer & Conclusion [  @ 1920 x 1200 ] > View Full-Size in another window.


    Battlefield Bad Company 2 Review Part 2: Multiplayer & Conclusion [  @ 1920 x 1200 ] > View Full-Size in another window.


    Battlefield Bad Company 2 Review Part 2: Multiplayer & Conclusion [  @ 1920 x 1200 ] > View Full-Size in another window.



    There are four multiplayer modes in BC2, and all involve some degree of teamwork. Most use the reinforcement “ticket” system, representing how many times each team can respawn. Killing an enemy soldier causes his team to lose a ticket, and if they run out, you win. Most will gravitate toward the larger, more hectic game types, but those looking for a more intimate, cooperative contest will find something to like, as well.

  • Conquest - Capture and hold control points in this classic game type. The team possessing a majority of flags will cause the other’s tickets to decrease over time. 32 player limit.
  • Rush - A carry-over from the first Bad Company, your team either attacks or defends several pairs of M-COM stations. Plant a charge (it can be disarmed), use conventional weapons, or even bring a building down on top of it. Defending team has infinite tickets, attackers get more if they succeed and extend the map. 32 player limit.
  • Squad Rush - Two squads go head to head in a fight over two neutral M-COM stations. Destroy the stations or deplete the enemy’s tickets to win. 8 player limit.
  • Squad Deathmatch - Four squads battle it out in a contest of survival. The first team to reach 50 kills wins. 16 player limit.



  • Back! Page 1     Field testing Next!
    Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
    Send This Article to a Friend!  
    Table of Contents
      Print Entire Article  

    MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
    No ratings yet
    » Please rate this
    Read this Media-Blog entry!» The Nvidia "Crank That S#!T Up" Quiz Show, Part 2 (6)
    by mohawkade (35) Talk with this user on their Shout Box (My other blogs) Posted 21 months ago


     Latest Headlines
    Mounted combat comes to Skyrim with beta update 1.6 (0)
    New Sleeping Dogs trailer details gameplay features (0)
    New Metro: Last Light trailer is a live action short film (0)
    Vampire stealth-action game DARK gets teaser trailer (0)
    New Sniper Ghost Warrior 2 urban combat trailer (0)
    Today's News >>
    Today's Siteseeing >>


     Table of Contents


    FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
    News RSSSiteseeing RSSArticle RSS   © 1998-2012 FS Media, Inc. All Rights Reserved