Introduction
You killed Imran Zakhaev. He was right there, Price gave you his gun, and you shot him. You thought it was over, but that was 5 years ago. Since then, ultranationalists led by his protégé Vladimir Makarov have taken over Russia and made Zakhaev into the new savior. He’s been raising hell all over Europe, just trying to make an excuse for war. The timber and kindling are set. All he needs now is for a spark to take, and boom. It’s time to get back in the saddle.
From Infinity Ward comes Modern Warfare 2, sequel to the 2007 smash hit Call of Duty 4 and 6th major iteration of the series following last year’s World at War. This is a continuation of the yearly release schedule mandated by Activision ever since the franchise made a big splash on consoles. IW has been taking turns with Treyarch, which has been owned by the publishing giant since 2001 and contains remnants of Grey Matter Interactive, the studio responsible for the expansion to the first Call of Duty.
We’ve all read about how IW has seemingly turned their back on the Windows platform, scorning the gamers that made them successful. They robbed us of many features that have been standard in PC games for years and years, and decided to charge us more instead of less! Is Modern Warfare 2 worth it? You just keep on keepin’ on!
A “Disturbing Content Notice” is the first thing you see when you start up the game. Informing you that a certain level may be found offensive, it offers the choice to skip it with no penalty to game completion. I don’t know what kind of idiot lawyer suggested this, but shame on IW for even entertaining the notion, let alone implementing it. If you come up with a level idea good enough to be in the game, why care if it’s controversial? Just put it in and people can screw off if they don’t like it. Enjoy the free press and put that lawyer to work snubbing baseless suits, rather than coming out with cockamamie ideas. Copping out like this just causes people like me to lose more respect for you than we already have recently.