FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : First Person Shooter : Chrome Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
Medieval 2: Total War Review Screenshots [62] (3)


Ode to Starcraft (2) by p4l1ndr0m3
Firestorm (0) by Battousai_Ryu
It'll take a crowbar... (1) by ronniedobbs
Clive Barker's Jericho Review (Round 2) (6) by jacobvandy
Come One, Come All (0) by phatphrog
Do the Robot! (0) by culeXor
Unreal tournament 2004 o.o (0) by boboboob
Entering Hell (0) by Fisherman
Round 2 Rules! (20) by FS-Lyle
Headache?!? (0) by jetstar503

More Blogs >>




Chrome Review
November 06, 2003   Brett Todd > [View My Other Articles]
Product Info | User Reviews | Article Images(24) | Image Gallery | Comments | Forum Thread
Overview

William Gibson and great big Chryslers

Chrome is a precious mineral. Although we think of great big Chryslers with tailfins, groovy retro toasters, and old William Gibson short-story collections, the shiny stuff will apparently be worth big bucks in at least one sci-fi version of the future. Fast forward five hundred years and it will be both very hard to find and incredibly valuable. Corporations will be lining up to do anything to acquire and market it. They will kill people. They will spend billions to voyage across the stars. They will willingly eat at Denny’s. Anything.




Chrome Review [  @ 800 x 600 ] > View Full-Size in another window.


Chrome Review [  @ 800 x 600 ] > View Full-Size in another window.


Chrome Review [  @ 800 x 600 ] > View Full-Size in another window.



Chrome the game isn’t quite as dear in our dreary non-sci-fi world, but it’s still worth a pretty penny. Polish developer Techland has designed an interesting shooter that works both as an unofficial addition to the Unreal series and as a satisfying action game in its own right…a valuable thing in the current marketplace, where flashy graphics and six hours of fighting Nazis are supposed to be all you need to hit the bestseller chart. While there are some real drawbacks concerning level design, and an irritating absence of quality control in certain areas, the game is a remarkable effort from a company barely known in North America. It features all the action and varied mission objectives necessary in a contemporary shooter, and even adds unique new tweaks like cyberpunk implants and a splash of strategic and tactical elements like inventory management and terrain that really matters.

Rambo--In--Space!

In the beginning, though, I couldn’t help but compare Chrome to Unreal and its recent successor, Unreal II: The Awakening. The plot is very similar to that featured in Unreal II, and further similarities include the same actor voicing the lead role in each title. Where you played a rough-and-tumble space marshal looking after law and order in Unreal II, here you portray a rough-and-tumble mercenary looking to make a few bucks. Bolt Logan is also a good guy, as evidenced by the prologue mission where he gets betrayed by his partner and the way he takes subsequent assignments that involve fighting bad guys, like space pirates. He also flies around in a spaceship, has a spunky female sidekick much like the boobalicious second-in-command in Unreal II, and visits lots of different planets. So I have to think that Techland is aping the earlier game.

Chrome Review [  @ 800 x 600 ] > View Full-Size in another window.


Chrome Review [  @ 800 x 600 ] > View Full-Size in another window.


Chrome Review [  @ 800 x 600 ] > View Full-Size in another window.



This isn’t exactly a bad thing, even if it is awfully derivative. The alien environments here are very well created, giving off the same wondrous feeling of visiting another planet every time you begin a new mission. Part of this is simply the big moons in the sky over most planets, a graphical tweak that the first Unreal introduced to enforce an extraterrestrial mood, and the 14 missions set on huge maps. Part of this involves the obvious sci-fi story ripoffs noted above. Anyway, it’s not like Legend invented the space mercenary (Han Solo, anyone?), and Techland has done some nice things with the archetypes here. The plot may be predictable, but Logan has something of a personal crisis that lets you make a big moral choice later in the game, and he never seems like Rambo in Space. There’s a down-to-earth sensibility about this Joe Average, particularly when he’s put in the middle of a war involving major corporations, that’s refreshing in the wake of so many shooters where the lone protagonist seems to win WW II single-handedly.



    Blowing up baddies Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» Firestorm (0)
by Battousai_Ryu (29) Talk with this user on their Shout Box (My other blogs) Posted a month ago

Sponsored Links
:
[GO]


 Latest Headlines
Coolermaster Contest! Win a sweet new Cosmos S! (4)
Special Question for You! (19)
Burnout Going PC (5)
BioShock Movie in the Works? (6)
Gears of War 2 Footage About to Go Live (9)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
It’s a little odd that the one American who may have done the most to win WW II single-handedly hasn’t been eulogized in a shooter. Somebody make an Audie Murphy game, dammit!

Flights  Adverse Credit Remortgage  Web Advertising  Best Credit Cards  First Time Home Buyer
FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2008 FS Media, Inc. All Rights Reserved