FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Strategy : Combat Mission: Barbarossa to Berlin Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
The Burning Crusade: Preview 2 Screenshots [43] (4)


Civilization IV Review for contest (9) by Joluha
Tiberium Anyone? (0) by jetstar503
When I get that feelin' I need OveerrrHEALin' (0) by phatphrog
It'll take a crowbar... (1) by ronniedobbs
Beyond Good and Evil (prelim 2) (5) by exe3
Cheats!! (0) by Joanna140796
Don't Shoot! (0) by L10nhardt
C&C:Renegade Review, wrist-slittingly good! (8) by McStu
AMERICA'S ARMY: SPECIAL FORCES (OVERMATCH) V2.8.3.1... (0) by Henri
Half-Life 2 - Still Looks good (0) by MindCrime

More Blogs >>




Combat Mission: Barbarossa to Berlin Review
December 03, 2002   Jakub Wojnarowicz > [View My Other Articles]
Product Info | User Reviews | Article Images(52) | Image Gallery | Comments | Forum Thread
More Gameplay

More goodies

Units have a response time to commands, and artillery can take anywhere from seconds to minutes to bring to bear on a target. That same artillery can be wildly off the mark and hit your own units, if the spotting is done poorly. The game models seven optics systems, the ‘standard’ one available for Axis and Allied units alike, and six specific models available for German vehicles only. The effectiveness of the optics is even affected by the temperature! Combat results are decided by simulated physics, not dice rolls. Shells have trajectories; they streak across the map and hit armor at angles, which are factored into calculations. Armor may not be pierced, but it can “flake” so that the internal armor breaks off in chunks which fly around in a tank like ricocheting bullets.

Combat Mission: Barbarossa to Berlin Review [ Feed them the love @ 800 x 600 ] > View Full-Size in another window.
Feed them the love

Combat Mission: Barbarossa to Berlin Review [ One more time! @ 800 x 600 ] > View Full-Size in another window.
One more time!

Combat Mission: Barbarossa to Berlin Review [ Damn ricochets @ 800 x 600 ] > View Full-Size in another window.
Damn ricochets


The game offers sixty scenarios, some historical, some not. This is a considerable number and will offer a lot of play time, especially if the AI is allowed by the player to deploy its own forces (it often changes deployment strategies.) The AI is rather challenging, but unless luck is on its side, an experienced player will win most scenarios, often decisively. Multiplayer, especially the thought-provoking play-by-email option, is far more competitive. In addition to the scenarios, there are ten very long operations that span several missions each. These tend to be more difficult, but are no replacement for a campaign.

The feasibility and charm of a full campaign mode are best featured in Matrix Games’ free download of an updated version of Steel Panthers, Steel Panthers: World at War. It is much more pleasant to command your force, not just a force. When it is bought, designed, updated and experienced your leadership, the force you command becomes much more personal.

Some of those aspects make an appearance in the Quick Battle mode, which allows players to create a random map (often of very high quality) and purchase units to their tastes but within scenario limitations.

Combat Mission: Barbarossa to Berlin Review [ He's surrounded @ 800 x 600 ] > View Full-Size in another window.
He's surrounded

Combat Mission: Barbarossa to Berlin Review [ Even the infantry are joining in @ 800 x 600 ] > View Full-Size in another window.
Even the infantry are joining in

Combat Mission: Barbarossa to Berlin Review [ That crew has a 5 second lifespan @ 800 x 600 ] > View Full-Size in another window.
That crew has a 5 second lifespan


Those limitations are dependent on the front; so for example you won’t see Finnish units outside Finland, or Italian units up North. The time period is obviously a factor, but in more ways than one. Not only are units unavailable before their official introduction, they also tend to be rare and thus expensive if just introduced, or if they are old and being phased out.

The aforementioned limits also appear in the excellent scenario editor which comes with the game. If CMBB receives anywhere near as much community support as the original Combat Mission: Beyond Overlord did, and there’s no reason to think why it wouldn’t be more popular, then players can reasonably expect thousands of quality player-made scenarios to pop up.




Back! 180lbs of you, 72 tons of King Tiger     Target in sight Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» BioShock Review(Preliminary #2) (3)
by Hyper (3) Talk with this user on their Shout Box (My other blogs) Posted 9 months ago

Sponsored Links
:
[GO]


 Hottest Topics
Crysis Warhead System Requirements Revealed (19)
New Serial ATA spec boasts 6Gbits/sec transfer speeds (17)
PhysX Performance Update: GPU vs. PPU vs. CPU (15)
Intel releases draft spec for USB 3.0 controller (13)
Gamebryo gets PhysX (12)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
You can install multiplayer spawns for the game like you could for WarCraft II and Diablo. Makes it easy to play with a friend and get him hooked!

Mobile Phones  Loans  Bad Credit Loans  Loans  Mobile Phone
FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2008 FS Media, Inc. All Rights Reserved