FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Role Playing : Dark Messiah of Might and Magic Interview
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
Medieval 2: Total War Review Screenshots [62] (3)

The Bland Addiction: World of Warcraft (17) by Discobiscuits
Meditation of a Tyranid (0) by Aftermath
Scandle at EVGA! (2) by exe3
EVGA: my number 1 (0) by imagination
Dow II Haiku (2) by LORD ORION
Afghanistan and Iraq (0) by anastamoses@gmail.com
See Green (4) by mikearmour
Athlon Overclocking (For Reference) (1) by email_atif
"I need a vacation..." (4) by ICDP
Half Life 2 (Round 2) *runs* (8) by exe3

More Blogs >>




Dark Messiah of Might and Magic Interview
September 19, 2006   John JCal Callaham > [View My Other Articles]
Product Info | User Reviews | Article Images(27) | Image Gallery | Comments | Forum Thread
Dark Messiah of Might and Magic Interview (con't)

FiringSquad: What other unique gameplay elements do you consider to be important?

Waubert de Genlis: Dark Messiah of Might and Magic provides a unique experience thanks to its innovative context-based first person melee combat system. It really allows you to feel sword combat like never before in a game.

Then of course the fact that you can use the environment as a weapon is a key aspect of the game, because it fits into our goal of letting the player experiment with several ways of completing a mission.

FiringSquad: Why was the decision made to use Valve's Source engine and what modifications were made to it for Dark Messiah's use?

Waubert de Genlis: Arkane Studios decided to use the Source engine to be able to concentrate on the game itself rather than to share their efforts on an engine too.

On top of that the Source engine allowed Arkane to create a highly sophisticated game world, including physics and a realistic look. It was also the perfect engine to create an action-oriented and immersive experience for the player.

Dark Messiah of Might and Magic Interview [  @ 1280 x 1024 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 1280 x 1024 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 1280 x 1024 ] > View Full-Size in another window.


FiringSquad: Are there any plans to release mod tools for the game at some point?

Waubert de Genlis: We have plans to release a map editor, and maybe other mode tools in the future, but our priority is currently to complete the game.

FiringSquad: What is the current status of the game's progress and when will it be released?

Waubert de Genlis: The game is 90% complete and will release this fall.

Dark Messiah of Might and Magic Interview [  @ 1280 x 1024 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 1280 x 1024 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 1280 x 1024 ] > View Full-Size in another window.


FiringSquad: Finally is there anything else you wish to say about Dark Messiah of Might and Magic?

Waubert de Genlis: We hope players will enjoy the Dark Messiah of Might and Magic experience, both online and offline, of course :)

Dark Messiah of Might and Magic Interview [  @ 1280 x 1024 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 800 x 640 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 800 x 640 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 800 x 640 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 800 x 640 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 800 x 640 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 800 x 640 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 800 x 640 ] > View Full-Size in another window.


Dark Messiah of Might and Magic Interview [  @ 800 x 640 ] > View Full-Size in another window.



Back! More info on Dark Messiah's locations, creatures and multiplayer options.     HomeSquad
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» My eVGA ride (0)
by devit (9) Talk with this user on their Shout Box (My other blogs) Posted 7 months ago
  Latest Content
Shattered Horizon Review
Shattered Horizon Review
FutureMark, well known for their popular 3DMark benchmarks, is venturing into new territory with Shattered Horizon. This multiplayer shooter is perhaps best known for its system requirements -- the game supports DX10 only -- but there's more underneath the surface of this game than fancy visuals. Is it worth its $20 price tag though? Read Vandy's take inside!
Nov 2, 2009   [ View Similar Articles | View Comments ]
Borderlands PC Review
Borderlands PC Review
Is it an RPG or is it an FPS? Borderlands blends the best elements of both in one entertaining package. Vandy has spent the past week playing the PC version of the game and came away rather impressed. Read his full thoughts on the game in today's review!
Oct 29, 2009   [ View Similar Articles | View Comments ]
Operation Flashpoint: Dragon Rising Review
Operation Flashpoint: Dragon Rising Review
While it's not the true sequel to Operation Flashpoint, Dragon Rising is billed as a modern tactical sim just like its predecessor. Does it live up to these claims? Read Vandy's take in today's review!
Oct 9, 2009   [ View Similar Articles | View Comments ]
Batman: Arkham Asylum PC Review
Batman: Arkham Asylum PC Review
Already a smash hit on consoles, the PC version of Batman: Arkham Asylum sports better graphics and support for NVIDIA technologies PhysX and 3D Vision. But is a pretty face all this game has going for it? See how Rocksteady's latest title fares on the PC inside!
Sep 28, 2009   [ View Similar Articles | View Comments ]
Resident Evil 5 PC Review
Resident Evil 5 PC Review
Sporting a new mercenaries mode with more enemies on screen, higher resolution DX10 graphics, and 3D Vision support, Resident Evil 5 is definitely best experienced on the PC. But does the PC version of the game suffer from any consoleitis? Vandy doesn't think so. Read his take on the game inside!
Sep 18, 2009   [ View Similar Articles | View Comments ]
Darkest of Days Review and PhysX Performance
Darkest of Days Review and PhysX Performance
8monkey Labs time-shifting shooter, Darkest of Days, lets you experience the Civil War, both world wars, and more in an effort to save history as we know it. To up the immersion factor, the game also sports PhysX effects. Is the final product as cool as the concept though? Read vandy's take in today's review!
Sep 10, 2009   [ View Similar Articles | View Comments ]
Wolfenstein PC Review
Wolfenstein PC Review
BJ Blazkowicz is back! Raven's latest shooter features new veil powers which are supposed to enhance gameplay, but are they too powerful? Read vandy's take in today's review!
Sep 4, 2009   [ View Similar Articles | View Comments ]
X-Men Origins: Wolverine PC Review
X-Men Origins: Wolverine PC Review
Considering their success with Marvel: Ultimate Alliance, we had high hopes for Raven's latest release: X-Men Origins: Wolverine. Fortunately, they didn't disappoint -- this is definitely the most violent Wolverine depiction yet. But does maximum carnage lead to a better game? Find out in Tom's latest review.
May 7, 2009   [ View Similar Articles | View Comments ]
Zeno Clash Review
Zeno Clash Review
Looking for something different? Are you a fan of melee combat? If so, you may want to check out ACE's Zeno Clash. With its unique gameplay environment and exciting combat, Tom came away impressed with this shooter. Read on for the full review!
May 4, 2009   [ View Similar Articles | View Comments ]
Demigod Review
Demigod Review
With its interesting gameplay Tom finds a lot to like in Gas Powered Games latest RTS, Demigod, but all isn't perfect with this title. Check out this review for all the details!
Apr 20, 2009   [ View Similar Articles | View Comments ]




 Hottest Topics
Iwata admits the 'Wii has stalled' (50)
Modern Warfare 2 PC limited to 9v9 matches (27)
Are multi-console gamers shifting from 360 to PS3? (24)
RAGE won't support dedicated servers either (22)
Borderlands PC Review (20)
Today's News >>
Today's Siteseeing >>


 Table of Contents


Check Out These Related Articles >>
Borderlands PC Review
Borderlands PC Review
Fallout 3 Review
Fallout 3 Review
Mass Effect PC Review
Mass Effect PC Review
Hellgate London Hands-On
Hellgate London Hands-On
Pirates of the Burning Sea Update Interview
Pirates of the Burning Sea Update Interview
Mythos Interview
Mythos Interview
Silverfall Interview
Silverfall Interview
FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2009 FS Media, Inc. All Rights Reserved