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Devastation Review
April 30, 2003   Tom Chick > [View My Other Articles]
Product Info | User Reviews(2) | Article Images(41) | Image Gallery | Comments | Forum Thread
Page 6

39%
It’s not enough to just have a decent idea, like Devastation’s take on respawning. A good game needs at least some combination of competent AI, level design, atmosphere, animation, technical stability, or gameplay, all of which are conspicuously lacking here. I like first person shooters as much as the next guy, but these sorts of half-baked efforts are enough to sour anyone on the genre. Fortunately, there are competent shooters like Black Hawk Down, Raven Shield, and Unreal Tournament 2003 to be played, as well as the occasional gems like Vietcong and Battlefield 1942. Because after a game like Devastation, you'll need something to clear your first person shooter palette.

Devastation Review [ Plinking away at a boss @ 640 x 480 ] > View Full-Size in another window.
Plinking away at a boss

Devastation Review [ Tokyo, Taipei, who knows? @ 640 x 480 ] > View Full-Size in another window.
Tokyo, Taipei, who knows?

Devastation Review [ Feel the burn @ 640 x 480 ] > View Full-Size in another window.
Feel the burn




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Tom ripped Devastation more new ones than Strong Bad has catch phrases. After Trespasser and now Devastation, is this the end of fancy physics engines? Can Half-Life 2 stand a chance? Sound Off! and respawn!

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