FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : First Person Shooter : DooM III Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Need For Speed: The Run Italian Car Pack Screenshots [18] (0)

My Entry for the Crank that SH#!T Up Contest (12) by TheGamesHD
Whoz's Cranking that S#!T (13) by whozthisguy
Crankin' it up today... and tomorrow! (8) by Slipdisk
Crank THIS sH!t up! - 3DforREAL (71) by nGAGE
[FX] 3-Screen Effect - Guide (part-1) (0) by nGAGE
[FX] 3-Screen Effect - Guide (part-2) (0) by nGAGE
My crank that S#!t Up entry! (13) by zin_onos
Nvidia+Socom Cranks that $#%^ UP!!!!! (4) by mrinfinit3
My First Video (3) by Stryker
2nd Entry for Crank That S#!t Up! (2) by CamoDaGreat

More Blogs >>




DooM III Review
August 05, 2004   Jakub Wojnarowicz > [View My Other Articles]
Product Info | User Reviews(21) | Article Images(99) | Image Gallery | Comments | Forum Thread
Good stuff

First, another warning - the screenshots don't do the game justice. Even the most high-quality videos don't. Yes, a video will show the light interaction and the beautiful animation, but a stupid giant pink spider with what looks to be a baby demon head is still a stupid giant pink spider with what looks to be a baby demon head whether it moves or not. It becomes something quite different once it starts crawling your way, dodging your attacks so you become frustrated and angry before getting scared once a dozen of them start jumping at your face and eating up that precious health. Interaction is all the difference. 'Movie-like-experience' is cliché, but Doom 3 is getting mighty close to it.

DooM III Review [  @ 1024 x 768 ] > View Full-Size in another window.


DooM III Review [  @ 1024 x 768 ] > View Full-Size in another window.


DooM III Review [  @ 1024 x 768 ] > View Full-Size in another window.



No matter how jaded you get about the secret rooms in the wall from which the "surprise" zombie pops out of, Doom III will continue to have multiple scenes that glue you to the seat or make you jump out of it. The first time the burning skulls appear is as memorable as any moment in the game, though it's at the halfway point when you're already tired.

It's also pleasant to see new takes on your old friends from Doom and Doom II. The Hell Knight, Mancubus and Revenant are as memorable as ever. No, wait, that's a criminal understatement. id's monster designs are truly amazing - good enough that we wouldn't be surprised if Hollywood poaches some of their talent or gets "inspired" by these critters.
surprise! attack!
The game makes remarkably good use of sound effects to keep you on edge - at least, as long as you're willing to be kept constantly on edge. Random clangs, monster noises, whispers are ever-present. Sometimes, they pan out, other times not. A memorable scene early in the game has a voice calling out "over here", drawing the player to a seemingly-empty corridor. Not all of these fake-outs result in attacks either, there are many spook effects in the game that are often more effective than attacks simply because they're not as over-used.

DooM III Review [  @ 1024 x 768 ] > View Full-Size in another window.


DooM III Review [  @ 1024 x 768 ] > View Full-Size in another window.


DooM III Review [  @ 1024 x 768 ] > View Full-Size in another window.




Back! More Problems     Ballistics Report Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» Crank That S#!t Up! ENTRY :) (2)
by CamoDaGreat () Talk with this user on their Shout Box (My other blogs) Posted 18 months ago


 Hottest Topics
Blizzard appealing to block Valve trademarking DOTA (10)
Obsidian has 'Kickstarter fever', asks for suggestions (6)
Skyrim mod toolkit and Steam Workshop integration arrive with free official high-resolution texture pack (6)
Diablo 3 dev diary explains nightmare mode difficulty (5)
Bethesda shows modders how it's done: see what Skyrim developers added during free-form 'Game Jam' week (5)
Today's News >>
Today's Siteseeing >>


 Table of Contents


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2012 FS Media, Inc. All Rights Reserved