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Drakan Hands-On Preview
June 30, 1999   Bob CalBear Colayco > [View My Other Articles]
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Hand to Hand Combat

Not just a pretty face

Sure it's no accident that Rynn is portrayed as an attractive young heroine in the mold of a Lara Croft (ok not QUITE the mold of Lara Croft). Psygnosis even has a real life model for Rynn. However, it's worth mentioning that Rynn isn't just a pretty face - in hand to hand combat she's deadly with a variety (there will be over 50) of weapons. She's also capable with a bow and arrow, which can be fired from either third person view or first person view, while still moving.

Drakan Hands-On Preview [ Nice Room @ 640 x 480 ] > View Full-Size in another window.
Nice Room

Hand to hand with swords, hammers, or axes involve more than just hacking and swinging. Pressing attack results in a quick swipe of your weapon, but you can combine motion and attack to give you a couple other moves like blocks, lunges or stabs with your weapon. Some magical weapons have a limited use, magical attack. For example, the frost axe that Rick pulled on me can freeze nearby players into ice. The next blow shatters them into neat little pieces. Each weapon has special characteristics including speed and range.

Drakan Hands-On Preview [ Close encounter @ 640 x 480 ] > View Full-Size in another window.
Close encounter

Don't get hit

Besides blocking, there are other ways to avoid getting hit. Rynn is lithe and athletic, so it's a good idea to use speed to your advantage. Combining the movement keys together you can have Rynn perform some acrobatic maneuvers.Jump and strafe will make Rynn do a sideways flip. Crouch and forward will make her do a quick roll - useful for ducking under a swipe and getting behind your opponent. Crouch and strafe results in sideways rolls. You'll need to master these manuevers, and the proper timing for when to use them to maximize your death matching ability

Drakan Hands-On Preview [ An ugly undead creature @ 640 x 480 ] > View Full-Size in another window.
An ugly undead creature

Drakan Hands-On Preview [ Closing in @ 640 x 480 ] > View Full-Size in another window.
Closing in

Lots of us, one dragon

We mentioned earlier, there's a multiplayer mode where all the players are on foot and there's one dragon. This is quite an interesting game style. The dragon serves as a neutral party until he is captured by a player. Until he is though, he'll shoot fire and kick ass on any human player he sees running around the level. To gain control of the dragon, one of the players must find the special item and tame it. Once that happens all the other players should probably band together against the one who got control of the dragon. In the build I played in, the neutral dragon is still a bit overpowered and proceeded to whoop Rick's and my ass everytime we came near it or within line of sight of it. There will be 3 or 4 multiplayer maps that are tailored for this play mode, and 3 or 4 for the other modes (dragon match and hand to hand) for a total of 11 DM maps.

Back! So how do the dragons fit in the gameplay?     Monsters and eye candy Next!
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There's a project underway to computer map the human body from the inside out, in 3D. This involved freezing an entire human cadaver solid and shaving off super thin cross sectional layers and then taking a photograph of each layer. Yes it's as gruesome as it sounds. Moral of the story: not everything on The Discovery Channel is G-rated.

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