FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Adventure : Drakan Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Call of Duty: Black Ops 2 Debut Screenshots [6] (0)

Crank That PhysX UP! (10) by mohawkade
[FX] 3-Screen Effect - Guide (part-4) (0) by nGAGE
ENTRY FOR CONTEST (4) by Alexander470
[FX] 3-Screen Effect - Guide (part-2) (0) by nGAGE
Blow That S#!t Up! (8) by Synchronous Failure
[FX] 3-Screen Effect - Guide (part-1) (0) by nGAGE
Crank That S#!t Up! ENTRY :) (2) by CamoDaGreat
Crankin' it up today... and tomorrow! (8) by Slipdisk
[Entry] Crank That S#!t Up Video Contest (5) by Animehero
My First Video (3) by Stryker

More Blogs >>




Drakan Review
September 09, 1999   Bob CalBear Colayco > [View My Other Articles]
Product Info | User Reviews | Article Images(36) | Image Gallery | Comments | Forum Thread
Weapons and Items

Move like a butterfly, sting like a bee

Rynn is a strong woman but compared to the bulky Wartoks and the immense size of the other baddies you're going up against, she's a definite lightweight. It would be like Oscar De La Hoya going up against Mike Tyson. You wouldn't see the Golden Boy just charging in headlong on Iron Mike would you? No, Oscar would be using his speed to try to wear down the big ex-con/cannibal heavyweight. Similarly, Rynn has no chance in a toe to toe battle with her enemies. You have to use your speed to avoid getting hit, while getting in cheap shots at the same time. Flips, rolls, and ducking are the order of the day because Rynn can take very few hits even from a lowly Wartok. Annoyingly difficult? Maybe for some, but I felt that this aspect made the game a lot more interesting because it forced me to concentrate on each combat situation and take every enemy seriously. Even a Wartok is not a true cupcake until you get some higher level weapons. The added challenge in addition to the controls, which shy away from simple aim and click, prevent boredom during even regular fights.

Drakan Review [ Circling for a good shot @ 640 x 480 ] > View Full-Size in another window.
Circling for a good shot

Drakan Review [ Arokh's too big to fit @ 640 x 480 ] > View Full-Size in another window.
Arokh's too big to fit

Weapons

There are dozens of weapons for Rynn to find and use, and since all weapons wear down and break, it's a must to keep a ready supply handy. Each weapon varies in its damage value, reach, and swinging speed. An Iron hammer might give you great reach but you sacrifice speed for that. A short sword can be swiped fast, but the short reach might make you think twice before getting in close. There are also a number of magical weapons that have certain properties and spells attached to them. These include fire weapons that light up opponents when you hit them. Hitting secondary attack will cast the spell associated with that weapon, but there are a limited number of charges. Additionally Rynn can use bows and arrows to fight from afar. Yes there are different arrow types, and a sniper mode that you can use to zoom in with.

Drakan Review [ That thing looks big @ 640 x 480 ] > View Full-Size in another window.
That thing looks big

Drakan Review [ Looking down on the ugly stuff @ 640 x 480 ] > View Full-Size in another window.
Looking down on the ugly stuff

Items, traps, jumps, and gripes

This is an adventure game, so expect a wide variety of armor, potions, and special items. You'll also deal with other surprises; aside from the fighting, Rynn has to explore a variety of dangerous areas, some of which include traps, and platform jumping. Some of the traps make you feel like you're caught in an Indiana Jones film, with falling platforms, giant pendulum blades, and scythes popping out of walls. These were generally fun and not too difficult to the point of annoying, but I can see how a hardcore PC gamer might turn his/her nose up at these console-ish level devices. A real gripe would be how the use function was implemented. As it is, when Rynn wants to pull a lever or pick up an item, she stops and goes through a scripted sequence to grab or do the action. The problem is that it happens very slowly, so if you're in the midst of running from a bunch of enemies while trying to activate an elevator, you may get nailed as Rynn takes her sweet time hitting the switch!

Back! Is it hard to play?     Dragon riding Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» Crank that SH#!t Up Contest Entry (10)
by Boltshot (7) Talk with this user on their Shout Box (My other blogs) Posted 22 months ago


 Hottest Topics
Diablo 3 released! Some impressions from last night (15)
Diablo 3 sells 6.3 million, Blizzard claims PC record (6)
New Firefall dev diary talks HUGE gameplay changes (2)
Reports of Diablo 3 hacks (lost items/gold) surface (1)
Tribes: Ascend Update #4 video, new Brute weapons (1)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
Boxing includes a number of different weight classes so that gross mismatches like Tyson/De La Hoya never happen. It is possible for boxers to gain or lose weight in order to grab the title in several different weight class divisions.

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2012 FS Media, Inc. All Rights Reserved