Keep an Eye Peeled
Viewing your car
In Driver you can choose to pilot your car in either first person or third person point of view. Each POV has its own advantages and disadvantages. While third person mode offers a wider angle of things, first person lets you check things out through the side windows for a more immersive gameplay experience. You'll also be dealing with an ultra realistic physics engine and damage modeling (Reflections has experience in this area, having developed Destruction Derby 1 and 2) for all cars, 70s era muscle cars built for speed! Expect cars to crash and deform, tires to smoke, and hubcaps to fly off in high speed corners.
![Driver Preview [ Busting through the trashcans @ 512 x 384 ] > View Full-Size in another window.](images/9-s.jpg) Busting through the trashcans
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![Driver Preview [ Go baby go! @ 512 x 384 ] > View Full-Size in another window.](images/10-s.jpg) Go baby go!
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Look ma I'm in movies
The demo recording feature of Driver is arguably its most attractive and innovative aspect. After every mission, you don't just get a replay of your getaway. Driver gives you tools to re-cut, and edit your mission in cinema fashion. Reposition the camera angles, splice scenes together - you'll have ultimate control as the actor, stuntman, and director in Driver. You can even move the camera onto pursuing cars to get just the right look. We can imagine contests where the goal is not to get the most frags or beat the best time, but to film the most artistically pleasing demo! The thought of being able to do all this promises some real innovations and will likely have first person gamers demanding more control over demo recording.
![Driver Preview [ Cops 1 - you 0 @ 640 x 480 ] > View Full-Size in another window.](images/11-s.jpg) Cops 1 - you 0
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![Driver Preview [ Golden Gate bridge is actually red @ 640 x 480 ] > View Full-Size in another window.](images/12-s.jpg) Golden Gate bridge is actually red
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