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Driver Preview
July 14, 1999   Bob CalBear Colayco > [View My Other Articles]
Product Info | User Reviews | Article Images(32) | Image Gallery | Comments | Forum Thread
Keep an Eye Peeled

Viewing your car

In Driver you can choose to pilot your car in either first person or third person point of view. Each POV has its own advantages and disadvantages. While third person mode offers a wider angle of things, first person lets you check things out through the side windows for a more immersive gameplay experience. You'll also be dealing with an ultra realistic physics engine and damage modeling (Reflections has experience in this area, having developed Destruction Derby 1 and 2) for all cars, 70s era muscle cars built for speed! Expect cars to crash and deform, tires to smoke, and hubcaps to fly off in high speed corners.

Driver Preview [ Busting through the trashcans @ 512 x 384 ] > View Full-Size in another window.
Busting through the trashcans

Driver Preview [ Go baby go! @ 512 x 384 ] > View Full-Size in another window.
Go baby go!

Look ma I'm in movies

The demo recording feature of Driver is arguably its most attractive and innovative aspect. After every mission, you don't just get a replay of your getaway. Driver gives you tools to re-cut, and edit your mission in cinema fashion. Reposition the camera angles, splice scenes together - you'll have ultimate control as the actor, stuntman, and director in Driver. You can even move the camera onto pursuing cars to get just the right look. We can imagine contests where the goal is not to get the most frags or beat the best time, but to film the most artistically pleasing demo! The thought of being able to do all this promises some real innovations and will likely have first person gamers demanding more control over demo recording.

Driver Preview [ Cops 1 - you 0 @ 640 x 480 ] > View Full-Size in another window.
Cops 1 - you 0

Driver Preview [ Golden Gate bridge is actually red @ 640 x 480 ] > View Full-Size in another window.
Golden Gate bridge is actually red

Back! So where can I burn some rubber?     So what's the bottom line here? Next!
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It's great to see so much thought put into the replay feature. We'd love for even a primitive one to EXIST in most RTS games **ahem** Starcraft **ahem**

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