FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Action : Emperor: Battle for Dune Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Mass Effect 3 Character Screenshots [6] (0)

[FX] 3-Screen Effect - Guide (part-3) (0) by nGAGE
My Entry For The Contest. (6) by D4rk Force
My First Video (3) by Stryker
Crank That S#!t Up!!!! (6) by CamoDaGreat
Crank It Up! (11) by Kilos
CRANG That S#!T Up! (15) by ElwinRansom
Crank That S#!t Up! ENTRY :) (2) by CamoDaGreat
[Entry] Crank That S#!t Up Video Contest (5) by Animehero
My Entry for the Crank that SH#!T Up Contest (12) by TheGamesHD
Drink That S#!t Up! (14) by p4l1ndr0m3

More Blogs >>




Emperor: Battle for Dune Review
July 13, 2001   Terence Wong > [View My Other Articles]
Product Info | User Reviews | Article Images(50) | Image Gallery | Comments | Forum Thread
Sub-Houses

Sub-Houses

Besides the main houses, Emperor features several sub-houses with units available for anyone to use. This is somewhat ironic; a few years ago RTS games only had one set of units for all sides, and now Emperor is introducing shared units back into the mix. What this does for gameplay is it allows everyone to use a few modular components to compliment the units their house makes. Unfortunately, since many of the sub-house units are strong infantry, it lowers the usefulness of the standard infantry even more.

The Sardukar and Freman each produce two similar infantry units. The first is a machinegun-toting heavy soldier that's good at taking out other infantry. The second is a heavy infantry that specializes in destroying vehicles and machines. All of these units take a long time to build, but they can compliment a house's vehicles well. For example, Ordos Laser Tanks (anti-vehicle) with Sardukar Heavy Infantry (anti infantry) are a good combination for hunting down Harvesters. Fremen Fedaykin can also call Sandworms to ride into battle.

Emperor: Battle for Dune Review [ Guild NIAB tanks @ 800 x 600 ] > View Full-Size in another window.
Guild NIAB tanks

Emperor: Battle for Dune Review [ Tleilaxu Contaminators @ 800 x 600 ] > View Full-Size in another window.
Tleilaxu Contaminators

Emperor: Battle for Dune Review [ Dropship delivery @ 800 x 600 ] > View Full-Size in another window.
Dropship delivery

The Ix, Tleilaxu, and Guild also offer specialized units. Ix produce the Infiltrator, a cloaked suicide vehicle that can sneak into an enemy base and destroy buildings. The Projector, a unit that produces holograms of units in the battlefield, can make your army look larger than it really is. Unfortunately holograms disappear as soon as they're attacked. Tleilaxu produce units that mutate enemy units into more of themselves. Sounds neat but the units are so weak that they usually die before they can successfully infect enemy units. I like the Guild units the best - the NIAB tank can warp across the map and has one of the strongest weapons in the game. Perfect for "dropping" in the back of a base to destroy factories or other key structures.

Random Bits

The acting in the cut scenes are so terrible it's hilarious. Kind of like watching a B-movie just to see how bad it is. The humor factor is enough so that I won't knock Emperor for it.

The 1.07 patch added the attack-move command. What the hell were they thinking, not having attack-move in the original game design (another total control vs. common sense point)? This game might have been almost unplayable without it, and I'm sure glad I patched it before I started playing.

Emperor: Battle for Dune Review [ Harvesting @ 800 x 600 ] > View Full-Size in another window.
Harvesting

Emperor: Battle for Dune Review [ The Guild Palace @ 800 x 600 ] > View Full-Size in another window.
The Guild Palace

Emperor: Battle for Dune Review [ Harkonnen army @ 800 x 600 ] > View Full-Size in another window.
Harkonnen army

The traditional installation programs for the C&C games are legendary; it's too bad they didn't make one for this game. No war machines churning or back story, just boring loading screens.

Emperor is also blessed with long load times. On my system it takes three minutes to get from desktop to battle.

Back! Who's in the house?     What's the report? Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» CRANG That S#!T Up! (15)
by ElwinRansom (11) Talk with this user on their Shout Box (My other blogs) Posted 18 months ago


 Hottest Topics
Blizzard appealing to block Valve trademarking DOTA (6)
Skyrim mod toolkit and Steam Workshop integration arrive with free official high-resolution texture pack (6)
Bethesda shows modders how it's done: see what Skyrim developers added during free-form 'Game Jam' week (5)
Diablo 3 dev diary explains nightmare mode difficulty (5)
Obsidian has 'Kickstarter fever', asks for suggestions (3)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
They use Spice to fold space and travel faster than light in the Dune Universe. Is this possible in real life? Here are some hardcore theories on general relativity and faster than light travel.


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2012 FS Media, Inc. All Rights Reserved