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Demo-lition
When the much-berated Enclave hit the PC in the form of a demo I had to download and try it. Not because I heard great things about the game, but because it seemed to be the spiritual successor to a personal favorite - Rune.
The premise to Enclave is that, of course, there’s a Big Gigantic War going on and of course it needs a hero, or in this case, hero or villain. That’s right – in an unusual and welcome twist, the player can try both sides of the game. Even the demo unlocks the Dark mission after the Light is finished. The full game has a dozen classes split evenly among the two sides – goblin, bombardier, lich, sorceress, assassin, berserker, engineer, knight, halfling, wizard, druid and huntress. Unfortunately the demo only allows players to take a spin in the knight for the Light side, and the assassin in the Dark mission.
![Enclave Demo Review [ Brute and nasty @ 800 x 600 ] > View Full-Size in another window.](images/01-s.jpg) Brute and nasty
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![Enclave Demo Review [ Come at me @ 800 x 600 ] > View Full-Size in another window.](images/02-s.jpg) Come at me
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![Enclave Demo Review [ Thwack @ 800 x 600 ] > View Full-Size in another window.](images/03-s.jpg) Thwack
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Changes?
Some of the most common knocks on Enclave’s Xbox release were poor control options. The front-end is inexplicably keyboard-driven, a leftover legacy from the consoles no doubt. Fortunately the developers chose to include mouse support where it matters – in the game. The default control scheme work perfectly for us, and if somebody isn’t satisfied they do have the option of rebinding keys.
Another major front-end update is the inclusion of the vital graphics controls. Enclave’s graphics range from pretty damn spiffy at worst, to wow, if I had a girl to show this to, even she’d be impressed at best. Even at the highest detail levels with Quincunx FSAA and 8X ani at 800x600x32 the game ran at a good clip, about 30-40fps, which is more than enough for most singleplayer titles. This is on a relatively modest P4 2.0GHz (Willamette) with 512MB of DDR and a 4200 OTES card. At the lowest settings the game ran blazingly fast, much faster than Asheron’s Call 2, for comparison.
![Enclave Demo Review [ Push the cart @ 800 x 600 ] > View Full-Size in another window.](images/04-s.jpg) Push the cart
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![Enclave Demo Review [ Watch the boom @ 800 x 600 ] > View Full-Size in another window.](images/05-s.jpg) Watch the boom
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![Enclave Demo Review [ Nail him from behind @ 800 x 600 ] > View Full-Size in another window.](images/06-s.jpg) Nail him from behind
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Both options, while being a necessary part of the process in porting to PC, make Enclave more appealing than it was on the Xbox.