USA
The toys
The US are currently the only side without a mechanized unit dedicated to wiping out garrisoned buildings (like apartment blocks). Instead, they have to settle for Rangers. Rangers are the most potent basic infantry unit in the game when upgraded with flashbangs. Flashbangs are really like grenades, considering that they do damage over an area and seem to be fired from the M16’s grenade launcher. When the Rangers are loaded onto a Chinook helicopter, they can do a “combat drop” onto a building, eliminating the enemy from within and capturing the building intact. US infantry also have a sniper unit, a rocket launcher and their super-secret-secret-special-agent man.
![CnC: Generals Multiplayer Preview [ Second derrick is mine, all mine! @ 800 x 600 ] > View Full-Size in another window.](images/07-s.jpg) Second derrick is mine, all mine!
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![CnC: Generals Multiplayer Preview [ Stingers for anti-air protection @ 800 x 600 ] > View Full-Size in another window.](images/08-s.jpg) Stingers for anti-air protection
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![CnC: Generals Multiplayer Preview [ My great army @ 800 x 600 ] > View Full-Size in another window.](images/09-s.jpg) My great army
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Mechanized units include the Hummvee, Crusader tank, Paladin tank, Tomahawk launcher and Ambulance. These get some interesting upgrades, in the way of drones – which will then fly around in circles around its unit. Each unit can buy either a spy drone or a battle drone. Spy drones increase the line of sight, while battle drones fire machineguns at applicable targets and slowly repair damage. Hummvees may upgrade to TOW missile launchers and can carry infantry into battle. Other than that, these are pretty much standard units by C&C fare.
Air power
Americans get four – you read that right, four – aircraft at their disposal. From the “every day” Raptor, through F-117 stealth fighters and the super-fast Aurora bomber to the Comanche helicopter, one thing they’re not lacking is variety! The US has an aircraft for every situation.
![CnC: Generals Multiplayer Preview [ Ouch! @ 800 x 600 ] > View Full-Size in another window.](images/10-s.jpg) Ouch!
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![CnC: Generals Multiplayer Preview [ Uhh... I'm gonna get rolled @ 800 x 600 ] > View Full-Size in another window.](images/11-s.jpg) Uhh... I'm gonna get rolled
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![CnC: Generals Multiplayer Preview [ But I got a couple of them @ 800 x 600 ] > View Full-Size in another window.](images/12-s.jpg) But I got a couple of them
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They are also the most economically potent of the three sides, thanks to Chinook helicopters. These gather resources before dropping them off at supply depots, where they are converted to credits. Chinooks can quickly get across the entire map regardless of terrain, to new resource sites. This allows the American player the opportunity to survive on a single resource depot if necessary. Unfortunately, Chinooks do have a lot of overhead. It takes them quite long to load and unload, and they are expensive units. However, they do make great transports. In fact, they are the only air transports available, giving the US a distinct edge in mobility should they be willing to sacrifice some of their economic output.