Conclusion
Races
There are three races, in a technical sense. You are given the option of playing as the Meccaryns, Sea Reapers or the Giant Kabuto. You ask why technical? Well, there is only one giant, a rather mean giant, but still only one giant. Whether all the races are available from the start is unknown to us. But one thing is for sure: they are all very different.
Despite the fast-paced nature of this game, the races all have large differences that change your playing style with each character. For instance, the Reapers can swim large distances, the other two races on the other hand would be chewed to pieces by piranha-like fish. Jetpacks and insane climbing abilities are the plusses for being a Meccaryn. The Giant on the other hand has little to no mobility. He is slow, can't swim, and has trouble in confined spaces. With such varied abilities, this is sure to make for an interesting gaming experience.
![Preview: Giants: Citizen Kabuto [ Deadly plants @ 800 x 600 ] > View Full-Size in another window.](images/09-s.jpg) Deadly plants
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![Preview: Giants: Citizen Kabuto [ Another one @ 800 x 600 ] > View Full-Size in another window.](images/10-s.jpg) Another one
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Cameras
The game has different camera views for the assorted races. The usual first and third person cams are there but Kabuto, because of his immense size has some rather interesting options. Along with the normal camera modes, you have access to the mouth and foot cams, which provide for some pretty interesting perspectives on the life of a giant. This makes for some very cool graphics while running around stomping on enemies or having a quick snack.
Weapons
While playing with the Meccaryns you are given the usual set of guns. You have access to an assortment of sniper rifles, grenades, and rockets for your amusement. The Sea Reapers seem to have some pretty funky bows and a sword. The bows seem to be pretty much like the guns, except they have the word "bow" written on the weapon. The Reapers also have the ability to use magic. You can send out flame walls, tornados, and hail storms. There are a few more spells, but they weren't available in our preview copy. Kabuto has no weapons (as if he needed any). Aside from his two fists and enormous butt, you can actually give birth to little offspring. We weren't able to see what the offspring look like though. Kabuto also has the ability to store two items, which is, conveniently, exactly the same number of tusks he has. You can grab random creatures and impale them on the tusks for meals or tiny projectiles. My favorite was keeping the ostrich/sheep like Vimps on my tusks for snacks later on.
Single Player
The game follows in the footsteps of the other creations from this development team: action and mayhem that rivals just about anything out there. Most of the single player game is spent running around and wiping out just about everything you see. Stealth is an option that can come in handy, but it is by no means necessary. There are goals such as gathering Smarties, little guys that build and help you out in assorted ways.
![Preview: Giants: Citizen Kabuto [ Me getting munched by fish @ 800 x 600 ] > View Full-Size in another window.](images/11-s.jpg) Me getting munched by fish
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![Preview: Giants: Citizen Kabuto [ It hurts @ 800 x 600 ] > View Full-Size in another window.](images/12-s.jpg) It hurts
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Multiplayer
While the game isn't balanced or complete just yet, we got to have a little taste of combat between our fellow co-workers. In multi-player mode you have all the same abilities as in the single player mode, but with a little real time strategy is thrown into the mix. You are allowed to build a small base with the resources being Smarties (for labor) and Vimps (for food). The usual battle ensues from there.
Final Words
The game seems to follow in the steps of MDK: intense action, comedy, and plain good fun. With characters like Smarties, Vimps, and Kabuto, the game will prove to be very entertaining, at the least we will probably get a kick out of eating with Kabuto. Gameplay feels like MDK-2, with good action and a bit of thinking thrown in for good measure. If this game measures up to Planet Moon's previous hit productions, we are sure to love it.