FiringSquad: What are some of the dev team's favorite creatures in the game so far?
Blaine Christine: Well, there are a huge number of creatures in the game, some old and some new, but I think there is little doubt that the Minecrawler is an all-time favorite. This ugly creature is a cross between a preying mantis and a tarantula to my eye. With the new animation system they are using in Gothic 3, its movement is very creepy (as you would expect) and their size is daunting when you first encounter one in the game. Another nasty creature is the Ogre, but I think the main attraction for this ugly foe is their sheer size and the fantastic modeling and texture work that went into its creation. As with the Minecrawler, the first time you encounter one of these guys, you will definitely think twice about attacking him.
FiringSquad: What other unique features will Gothic 3 have?
Blaine Christine: There are a number of unique features in the game. From the immense, hand-crafted world to the fantastic, beautiful graphics engine to the seamless world with no loading screens, Gothic 3 will stand head and shoulders above the rest of the single-player RPG crowd. I think one of my favorite features has to be the use of real-world physics with the bow and arrow. In order to shoot an arrow at an enemy, you must take their distance from you into account. If an enemy is farther away, you must aim above their head since there will be a natural arc to the arrow’s flight path. This makes the archery component require skill and strategy to use instead of a simple point and shoot FPS interface. The newly revamped combat system is also incredibly fun to use. The melee combat against orc and human enemies is very fun and feels strategic because of the blocking and multiple types of attacks based on mouse input.
FiringSquad: There will be no loading screens in the game. How hard was it to get such a feature in Gothic 3?
Blaine Christine: The seamless gameplay world is always a challenge to implement, but can be done as long as it is planned for in advance. This is a feature that definitely requires the developer to think and plan ahead; it is not something that can be added on at the last minute. Happily, this was a key component that was important to Piranha Bytes from the start of development, so the end result is a great gameplay experience for the player where their suspension of disbelief is not interrupted by loading screens. Unless, of course, you die and need to reload. J
FiringSquad: What other graphical features will the game have?
Blaine Christine: Let me preface this by explaining I had help from the devs with the technical aspects of this question. I’m not nearly as smart as I’m about to sound. Gothic 3 supports Pixel Shader 3.0 including real-time lighting and shadows, full day/night cycles, parallax and bump mapping and (if you’re really tech-savvy) the lighting system supports both dynamic and static per-pixel diffuse and specular lights along per-pixel spherical harmonics and ambient lighting with per-vertex ambient occlusion. How’s that for detail? *Snap!*
FiringSquad: Are there any plans for a demo of the game to be released?
Blaine Christine: As you can imagine, it would be incredibly difficult to craft a demo from a seamless world, so there are no plans for a demo at this time.
FiringSquad: What is the current status of the US version of the game's progress and when will it be released?
Blaine Christine: The US version is in the final stages of balancing and polishing. You can expect it on store shelves before Christmas!
FiringSquad: Finally is there anything else you wish to say about Gothic 3?
Blaine Christine: Simply put, if you are an RPG fan you owe it to yourself to try out the Gothic series. If you haven’t played a Gothic game before, now is the time to try it out. The open-ended nature of the gameplay will certainly be a refreshing change from any other RPG game you’ve tried and the visuals will truly astound you. Thank me later!
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Intel Core i7-3960X Sandy Bridge-E Performance Review
Today marks the launch date for Intel’s Sandy Bridge-E line of processors, a new family of high-end Core i7 products based on the LGA 2011 platform. This new socket is poised to replace the existing LGA 1366 specification used by the more powerful Nehalem and Westmere parts from the past couple years, specifically Bloomfield and Gulftown, the Core i7-9xx+ line of CPUs.
With 6 cores, 15MB of cache, and support for quad-channel DDR3-1600 memory, the Core i7-3960X sounds like quite a catch. Want to know more about it and how it performs? Read on!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
Following up on our hands-on preview from earlier this month, here's an interview with Supersonic Software, creators of Wrecked: Revenge Revisited. The game's coming out on XBLA and PSN in a matter of weeks, but for now, Luke chats with the developer about its predecessors Mashed and Micro Machines, how difficult it can be to get an indie game published, the closure of Codemasters' Guildford branch, and more!
Orcs Must Die! PC Review Orcs Must Die! is the first release from an independent developer named Robot Entertainment. Fans of classic real-time strategy games may have heard that name before, as the outfit is comprised of many veterans from Ensemble Studios, creators of the Age of Empires series.
Equal parts action and strategy, this is a tower defense game that not only puts you in command, but on the front lines of combat, as well. Slaughter thousands of orcs, ogres and other vile creatures of fantasy that invade your fortresses through 24 levels of the story-based campaign. With high levels of replayability thanks to its scoring and leaderboard functionality, multiple difficulty levels, and various styles of play, it sounds a steal at only $15. Does it deliver on all that’s promised, though? Read on and find out!