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Half-Life 2: Episode One Review
June 05, 2006   Jakub Wojnarowicz > [View My Other Articles]
Product Info | User Reviews | Article Images(39) | Image Gallery | Comments | Forum Thread
Ballistics Report

Pros

Graphics
The Source engine and Half-Life 2 remain as impressive as ever.

Sound
Other than the slight stutter bug, we have no complaints and plenty of praise. Some effects from the original game remain, at times bringing up feelings of nostalgia, at others seeming somewhat dated – but excellence in sound is a continuing Half-Life trademark.

Plot
It’s subtle and you’ll get out of it only as much as you want, it takes effort to get the whole story with details, but it’s worth it. If you’re not inclined to do so, you’ll get by on the gist, which provides a good setting for a game full of action.

Gameplay
As much Half-Life as Half-Life 2, Episode One offers more intense action in environments that are rather claustrophobic, plus some new puzzles. The gameplay is more focused as well, with fewer down points, but also fewer great sequences.



Cons

Length
$20 isn’t much, but it’s somewhat more than what is fair. There is enough level and story content to justify it, but the shortage of new enemies and dearth of weapons is somewhat disappointing, especially since Valve’s designs are always something to look forward to.

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