FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Simulation : Independence War 2 Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Mass Effect 3 Character Screenshots [6] (0)

Nvidia+Socom Cranks that $#%^ UP!!!!! (4) by mrinfinit3
ENTRY FOR CONTEST (4) by Alexander470
Drink That S#!t Up! (14) by p4l1ndr0m3
2nd Entry for Crank That S#!t Up! (2) by CamoDaGreat
My First Video (3) by Stryker
My crank that S#!T up entry (9) by iamcj
Crank It Up! (11) by Kilos
Crank That S#!t Up!!!! (6) by CamoDaGreat
Crank that s#!t up to 11!!! (14) by jarrodthome
My Entry For The Contest. (6) by D4rk Force

More Blogs >>




Independence War 2 Review
September 13, 2001   Jakub Wojnarowicz > [View My Other Articles]
Product Info | User Reviews | Article Images(45) | Image Gallery | Comments | Forum Thread
Graphics

DirectX 5 features like colored lighting!

I-War 2: Edge of Chaos is a somber game for the most part. The subject matter is meant to be dark and foreboding, full of anger over the injustices perpetrated on the citizens of the Badlands Cluster. The graphics themselves, on the other hand, are colorful, cheery and bright. The contrast is rather stark and does take away from the gloom of the plot but makes for a game that's more fun to play.

Planets, stars, moons and space stations are all 3D objects modeled to scale in the world. Distances are extremely vast - billions of kilometers separate planets and you get to travel it all in real time. Solar systems are so far apart, you need a special tool - the Capsule Drive - to move among them. The regular LDS drive is somewhat like the first part of lightspeed in Star Wars - where you can still see planets and ships, but they're just moving fast.

Independence War 2 Review [ This reminds me of Swarmers<BR>from Wing Commander: Prophecy @ 800 x 600 ] > View Full-Size in another window.
This reminds me of Swarmers
from Wing Commander: Prophecy

Independence War 2 Review [ phat lewt @ 800 x 600 ] > View Full-Size in another window.
phat lewt

Independence War 2 Review [ Run bitch, run! @ 800 x 600 ] > View Full-Size in another window.
Run bitch, run!

Ships are modeled with considerable detail, especially the ones you fly. The designs are modular, meaning that parts can be transferred among ships. Your command section module connects to all kinds of craft, as do various weapons, turrets and fighters.

The ship and station designs vary in quality. Some look cool and sleek - like the Dreadnaught class corvettes, while others almost seem like spoofs of science fiction cliches. Your own base is a site to behold, but most others seem like afterthoughts in the cosmic playground. They don't look any more advanced than the International Space Station that's being built right now.

Independence War 2 Review [ Mark items for pickup @ 800 x 600 ] > View Full-Size in another window.
Mark items for pickup

Independence War 2 Review [ Holy crap I thought those were lasers! @ 800 x 600 ] > View Full-Size in another window.
Holy crap I thought those were lasers!

Independence War 2 Review [ I'm glad I don't live there @ 800 x 600 ] > View Full-Size in another window.
I'm glad I don't live there

More goodies

Weapon effects and explosions are nothing special, although the lighting is quite remarkable. Guns and explosions all light up the appropriate parts of a craft that would be exposed to the flash. Regrettably, there is nothing as overwhelmingly cool about the combat effects in EoC as beam weapons were in FreeSpace 2. Ships are likewise nowhere near the scale they were in that game (well, they are close, but since you're piloting such a large craft around, the relative size differences aren't as drastic.)

The planetary systems, complete with moons, stars, planets, asteroid fields and space stations are by far the most impressive graphical feature of Edge of Chaos. Flying by a sun is one of the best experiences you can have, and seeing planetary bodies grow steadily bigger and bigger as you approach them is a heck of an experience.

Back! Yeah, I'll do it     What else is there? Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» Crank That S#!t Up! ENTRY :) (2)
by CamoDaGreat () Talk with this user on their Shout Box (My other blogs) Posted 18 months ago


 Hottest Topics
Blizzard appealing to block Valve trademarking DOTA (10)
Obsidian has 'Kickstarter fever', asks for suggestions (6)
Skyrim mod toolkit and Steam Workshop integration arrive with free official high-resolution texture pack (6)
Diablo 3 dev diary explains nightmare mode difficulty (5)
Bethesda shows modders how it's done: see what Skyrim developers added during free-form 'Game Jam' week (5)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Quick Fact
Long, difficult games such as I-War 2 are a real pain to review for obvious reasons. Then there is the fact that they humble my ego more than I'd care to admit.


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2012 FS Media, Inc. All Rights Reserved