FiringSquad: How will the game handle the quests and storylines and will we see the game progress through the events of the novels?
Jeffrey Steefel: There will be over 1200 quests in the game at launch. As the game progresses we will advance the storyline, but again the game is really about creating your own character’s story during the War of the Ring. We want players to feel they can go out and do their own things rather than follow a predetermined path. Many of the quests tie back to the main story in the books, but many of them allow players to live their own adventure too.
FiringSquad: How will the combat system be handled in the game and what can players expect to face in terms of creatures and enemies?
Jeffrey Steefel: The combat system is quite diverse in that players can immediately engage in battle using the Auto Attack feature or take things to the next level using skills that your earn as you advance through Middle-earth. These skills can be modified by using Traits that area acquired through accomplishments achieved throughout the game. LOTRO’s combat system also uses special events (determined by the player’s class) to open up abilities that make combat more interactive. One sample of this would be the Captain’s “Cry of Victory” that fires off whenever anyone in his fellowship defeats an enemy.
Conjunctions are another unique feature in LOTRO. They allow a party to apply their skills in combination during attack. A member of the party uses a skill to place the opponent in a vulnerable state (dazed, knocked back) and then icons appear immediately on the other party members’ screens. The players have seconds to select an icon, and the resulting combination of individual skills is combined into a “Group Skill” that results in a coordinated group attack. The system is designed to be useful even if you do not know it well, but even more effective for groups that know the unique combinations and their effects. This encourages group play, cooperation, and provides increasing complexity for advanced players who want it. At launch, LOTRO will have over 2200 unique and authentic monsters for players to challenge as they defend Middle-earth.
FiringSquad: What other gameplay elements do you think are important?
Jeffrey Steefel: The Accomplishments and Traits system in LOTRO is something that is quite unique and players will really enjoy. Players can advance their heroes in Middle-earth through combat AND exploration. As you discover new areas of the Middle-earth or complete a series of quests, your character will earn accomplishments that provide access to special “Traits”. These Traits enable special abilities for a period of time, regardless of class. For example, players who complete all of the quests in Bree-land can earn the “Empathy” trait. This trait gives the player +2 to their armor value while also increasing their resistance to fear attacks. Traits modify your skills, so you can alter your character’s abilities almost at will by visiting an NPC minstrel in any town.
FiringSquad: What is the current time-table for beta testing the game and for the final release?
Jeffrey Steefel: The game is currently in Beta and we expect to launch the game in the Spring of 2007. We will continue to invite more players into the Beta Program as we progress towards launch.
FiringSquad: Finally is there anything else you wish to say about the current status of Lord of the Rings Online?
Jeffrey Steefel: Absolutely! If you haven’t signed up for the Beta yet, now is a great time to do so. We’re inviting tons of players and the game is already receiving great reviews from players and press alike. It’s only going to get better from here! Players can sign up for the Beta by visiting: http://www.lotro.com/betasignup.
Mass Effect 3 PC Demo Impressions Mass Effect 3, EA/BioWare's third iteration in their series of sci-fi action RPGs and one of the most anticipated titles of the year, is fast approaching its March 6th release. This week, though, they released a playable demo on PC, Xbox 360, and PlayStation 3 that offers a glimpse into both the single-player and multi-player portions of the full game.
Whether you're waiting impatiently for your download to finish or don't have the time to check it out yourself, go ahead and read some impressions of the demo from resident FSers Synch and Vandy in today's article!
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
Following up on our hands-on preview from earlier this month, here's an interview with Supersonic Software, creators of Wrecked: Revenge Revisited. The game's coming out on XBLA and PSN in a matter of weeks, but for now, Luke chats with the developer about its predecessors Mashed and Micro Machines, how difficult it can be to get an indie game published, the closure of Codemasters' Guildford branch, and more!
Orcs Must Die! PC Review Orcs Must Die! is the first release from an independent developer named Robot Entertainment. Fans of classic real-time strategy games may have heard that name before, as the outfit is comprised of many veterans from Ensemble Studios, creators of the Age of Empires series.
Equal parts action and strategy, this is a tower defense game that not only puts you in command, but on the front lines of combat, as well. Slaughter thousands of orcs, ogres and other vile creatures of fantasy that invade your fortresses through 24 levels of the story-based campaign. With high levels of replayability thanks to its scoring and leaderboard functionality, multiple difficulty levels, and various styles of play, it sounds a steal at only $15. Does it deliver on all that’s promised, though? Read on and find out!