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Max Payne Preview
December 28, 1998   Dennis Thresh Fong > [View My Other Articles]
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Multiplayer & Other Nifty Stuff

Can I play against other people?

If you're anything like me, you're probably tearing your hair out in anticipation of hearing about its multiplayer game. Unfortunately, the Remedy guys have been pretty tight-assed about the multiplayer features and haven't divulged much information, though they definitely plan to support it. (You better believe I'll be on their asses 24/7 until I get some tasty info outta em) But I have learned from experience that multiplayer in the third-person perspective has never floated my boat. The aiming and movement are just dandy in single player mode, but when you're scampering around against quick-thinking and quick-moving human adversaries, it's a completely different story. I guess we'll have to wait and see what new things Remedy can bring to the table to enhance the otherwise faltering third-person shooter multiplayer game. We'll post an addendum to the preview as soon as we find out more.

Game Editors

It's no secret that the free reigning customizability and simplicity of which to do so is what makes Quake still the ultimate multiplayer game today. Anyone with the motivation to learn could be building decent levels within weeks, and anyone with some decent programming knowledge could be designing mods in no time. Due to its simplicity, people began designing levels, making Quake add-ons (such as Team Fortress and CTF) all in their spare time simply because they loved the game. Remedy has recognized the importance of expandability, and will ship with several key programs that will allow for easy customizability for just about anybody.
    MaxED: The same program the level designers at Remedy are using to create game levels, this powerful piece of software will basically be all you'll need to start building your own levels. It has drag-and-drop capabilities, and also has the ability to edit levels in 3D accelerated real-time. I'd have to say this is a pretty jazzy feature.

    ParticleFX: As the name suggests, this is the particle editor which is used for manipulating, creating, assigning, and editing the game's solid particle system.

    ActorFX: Basically the texture creator for Max Payne, this program will allow you to create your own skin textures that'll go around existing skeletal systems, which also includes clothing.

All in all I think Max Payne is going to be one kick ass game. With 3DRealm's track record of developing characters such as Duke Nukem through their games, you can bet Max will be a household name within a few months of its release. I'd keep an eye out for this game.

Here's the link to the 6 meg movie of Max Payne. It rocks, so don't miss it! Download here.

More screenshots:

big guy
A mean lookin' mofo
Standoff
Good ol' Mexican standoff
Max w/ machinegun
Max w/ machinegun

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 Random Fact
The game sounds dope, yes? So why haven't you heard about it? Well, unfortunately, Max Payne has been overshadowed by the coming of 3DRealm's most popular title, Duke Nukem Forever. From what we have seen, we think Max Payne has everything it takes to stand toe-to-toe with the ever-popular Duke. Whether it will or not remains to be seen.

One thing is for certain, though. 3DRealms knows how to make games.


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