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Multiplayer & Other Nifty Stuff
Can I play against other people?
If you're anything like me, you're probably tearing your hair out in anticipation of hearing about its multiplayer game. Unfortunately, the Remedy guys have been pretty tight-assed about the multiplayer features and haven't divulged much information, though they definitely plan to support it. (You better believe I'll be on their asses 24/7 until I get some tasty info outta em) But I have learned from experience that multiplayer in the third-person perspective has never floated my boat. The aiming and movement are just dandy in single player mode, but when you're scampering around against quick-thinking and quick-moving human adversaries, it's a completely different story. I guess we'll have to wait and see what new things Remedy can bring to the table to enhance the otherwise faltering third-person shooter multiplayer game. We'll post an addendum to the preview as soon as we find out more.
Game Editors
It's no secret that the free reigning customizability and simplicity of which to do so is what makes Quake still the ultimate multiplayer game today. Anyone with the motivation to learn could be building decent levels within weeks, and anyone with some decent programming knowledge could be designing mods in no time. Due to its simplicity, people began designing levels, making Quake add-ons (such as Team Fortress and CTF) all in their spare time simply because they loved the game. Remedy has recognized the importance of expandability, and will ship with several key programs that will allow for easy customizability for just about anybody.
MaxED: The same program the level designers at Remedy are using to create game levels, this powerful piece of software will basically be all you'll need to start building your own levels. It has drag-and-drop capabilities, and also has the ability to edit levels in 3D accelerated real-time. I'd have to say this is a pretty jazzy feature.
ParticleFX: As the name suggests, this is the particle editor which is used for manipulating, creating, assigning, and editing the game's solid particle system.
ActorFX: Basically the texture creator for Max Payne, this program will allow you to create your own skin textures that'll go around existing skeletal systems, which also includes clothing.
All in all I think Max Payne is going to be one kick ass game. With 3DRealm's track record of developing
characters such as Duke Nukem through their games, you can bet Max will be a household name within
a few months of its release. I'd keep an eye out for this game.
Here's the link to the 6 meg movie of Max Payne. It rocks, so don't miss it! Download here.
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
Following up on our hands-on preview from earlier this month, here's an interview with Supersonic Software, creators of Wrecked: Revenge Revisited. The game's coming out on XBLA and PSN in a matter of weeks, but for now, Luke chats with the developer about its predecessors Mashed and Micro Machines, how difficult it can be to get an indie game published, the closure of Codemasters' Guildford branch, and more!
Orcs Must Die! PC Review Orcs Must Die! is the first release from an independent developer named Robot Entertainment. Fans of classic real-time strategy games may have heard that name before, as the outfit is comprised of many veterans from Ensemble Studios, creators of the Age of Empires series.
Equal parts action and strategy, this is a tower defense game that not only puts you in command, but on the front lines of combat, as well. Slaughter thousands of orcs, ogres and other vile creatures of fantasy that invade your fortresses through 24 levels of the story-based campaign. With high levels of replayability thanks to its scoring and leaderboard functionality, multiple difficulty levels, and various styles of play, it sounds a steal at only $15. Does it deliver on all that’s promised, though? Read on and find out!
Wrecked: Revenge Revisited Hands-on Preview
FiringSquad’s new correspondent from across the pond, Luke Kaile, takes us hands-on with Supersonic Software’s upcoming downloadable racing combat game Wrecked: Revenge Revisited. Coming soon to Xbox Live Arcade and PlayStation Network, this charming 4-player free-for-all is the spiritual successor to cult classic Mashed, released seven years ago for PC, PS2, and Xbox.
The game sounds dope, yes? So why haven't you heard about it? Well, unfortunately, Max Payne
has been overshadowed by the coming of 3DRealm's most popular title, Duke Nukem Forever. From
what we have seen, we think Max Payne has everything it takes to stand toe-to-toe with
the ever-popular Duke. Whether it will or not remains to be seen.
One thing is for certain, though. 3DRealms knows how to make games.