FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Action : MDK 2 Interview
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
RAGE SIGGRAPH 2009 Screenshots [7] (0)

DoW II 5-7-5, and the Limerick (1) by jarrodthome
Round 2 Rules! (20) by fs-lyle
"I need a vacation..." (4) by ICDP
Apple of your eye... (0) by SuperCharge
T-Shirts! (0) by Skippy989
Athlon Overclocking (For Reference) (1) by email_atif
Far Cry 2 SP Review (wip) (1) by jacobvandy
War! Huh! Yeah! (aka Blatant Plagiarism) (1) by ICDP
Banana (4) by p4l1ndr0m3
Rodent Device (2) by PS2Fish

More Blogs >>




MDK 2 Interview
July 22, 1999   Jakub Wojnarowicz > [View My Other Articles]
Product Info | User Reviews | Article Images(13) | Image Gallery | Comments | Forum Thread
Introduction

Developed by: Bioware
Published by: Interplay
MDK2 Official Page: http://www.interplay.com/mdk2/
Estimated Release: Late 1999

Time to get Hectic again

Editor's note: There's a lot of hoopla over MDK2 - they've got a hot developer in Bioware, who are better known for their work on Baldur's Gate than they are for 3D games. Are they up to the task? All preliminary indications show the answer is a resounding yes. Our man on the spot, Jakub Wojnarowicz, has scored a massive interview with Bioware's Greg Zeschuk, who's been very forthcoming with the answers to our game of ten million questions. Firingsquad's questions are in bold, while Greg's answers are in normal text. On with the interview!

MDK 2 Interview [ Tentacles or wires? @ 640 x 480 ] > View Full-Size in another window.
Tentacles or wires?

Firingsquad: Bioware is not known as a 3D action game developer - what sorts of fresh insights can you bring to the genre?

Greg: One of our greatest strengths at BioWare is the development of stories and characters. We've also got quite a few nutty individuals at BioWare who want to make an entertaining and humorous game. The end result is that we're not approaching MDK2 as a traditional action game but instead making a humorous, action adventure game with lots of story and character development. We feel these qualities are lacking from most action titles.

Firingsquad: Is autoaim still in, or will mouselook be in the game?

Greg: MDK2 still features autoaim. Kurt's sniper mode does not feature autoaim since the player has to carefully direct Kurt's aim. We're also exploring a couple of other twists with directional weapons (e.g. flame-throwers) for the characters that would not use autoaim.

MDK 2 Interview [ Looks spooky @ 640 x 480 ] > View Full-Size in another window.
Looks spooky

Firingsquad: If it's mouselook, how will it be done on Dreamcast?

Greg: At the current time we're using the analog hat/stick to do mouselook on the Dreamcast. We're fairly happy with the result but we still have to do some significant tweaking. We're considering giving the player a variety of controller options on Dreamcast. Controls will be fully configurable on the PC.

Firingsquad: Tell us about the graphics engine - hardware (OpenGL) only? Have you reconsidered Glide, Direct3D?

Greg: We're using OpenGL as our primary development API ­ we've been using it for years. We're likely going to do some additional API support a little later in the development cycle depending on card support issues. Our graphics code is very well localized so it's not hard to change APIs. We had a Glide version working a while back, mainly for kicks and to prove it was pretty easy to port the code.

    Why did they pick Open GL? Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» Sins of a Solar Empire Beta Review [Prelim 2] (5)
by Itchyeyes (77) Talk with this user on their Shout Box (My other blogs) Posted 24 months ago


 Latest Headlines
Modern Warfare 2 PC limited to 9v9 matches (27)
RAGE won't support dedicated servers either (22)
NVIDIA earns $107.6 million in Q3 (2)
Battlefield Bad Company 2 beta plans announced (2)
Modern Warfare 2 launch trailer released (13)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
Bioware is a Canadian developer

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2009 FS Media, Inc. All Rights Reserved