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Metal Arms: Glitch in the System Preview
August 08, 2003   Marcus Yam > [View My Other Articles]
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It's a Mad Mad Mad Mad Robot World

A few weeks before E3 this year, Vivendi Universal announced a ton of new titles. One of those was Metal Arms: Glitch in the System, a third person shooter where you play a robot fighting other robots on a robot planet. Yes, it’s a mad, mad, mad, mad, robotic world.

Metal Arms: Glitch in the System Preview [ Mad, mad @ 640 x 480 ] > View Full-Size in another window.
Mad, mad

Metal Arms: Glitch in the System Preview [ robotic @ 640 x 480 ] > View Full-Size in another window.
robotic

Metal Arms: Glitch in the System Preview [ world. @ 640 x 480 ] > View Full-Size in another window.
world.


From what we can make of it thus far, the story is your typical Big Evil Guy trying to take over the world and the Lone Underdog Hero is trying to put a stop to him and his Ingenious Evil Plan. You play Glitch, a rather unassuming and harmless looking bi-ped, and it’s your job to save the inhabitants of Iron Star from the clutches of General Corrosive and his minions.

We got to play through a couple preview levels that gave us a good idea of what to expect from Metal Arms when it ships for PlayStation 2, Xbox, and GameCube later this year.

Metal Arms: Glitch in the System Preview [ Robotic pyrotechnics @ 640 x 480 ] > View Full-Size in another window.
Robotic pyrotechnics

Metal Arms: Glitch in the System Preview [ This big 'bot caught you cheating with his wife. @ 640 x 480 ] > View Full-Size in another window.
This big 'bot caught you cheating with his wife.

Metal Arms: Glitch in the System Preview [ Get a roomba in here to clean the mess. @ 640 x 480 ] > View Full-Size in another window.
Get a roomba in here to clean the mess.


Glitch in the System

The objectives of both demo stages we played were simple – to reach the goal. Of course, along the way are numerous robot minions that are looking to turn you into scrap metal. Thankfully, Glitch has a pair of hands and opposable thumbs to go along with them. The right hand holds guns (right shoulder button to fire) and the southpaw handles secondary items such as grenades (left shoulder button to throw). Two face buttons are devoted to cycling through weapons, similar to the setup found in Metal Gear Solid. The two other buttons are used for actions and jumping. Controlling Glitch works just as if it were a first person shooter with the left analog thumb stick used for movement and the left analog thumb stick for aiming.

Metal Arms: Glitch in the System Preview [ Botty buggy fun! @ 640 x 480 ] > View Full-Size in another window.
Botty buggy fun!

Metal Arms: Glitch in the System Preview [ 6 wheels are better than 4 @ 640 x 480 ] > View Full-Size in another window.
6 wheels are better than 4

Metal Arms: Glitch in the System Preview [ 4-way bot mayhem @ 640 x 480 ] > View Full-Size in another window.
4-way bot mayhem


    Possesses like the Messiah… Next!
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 Table of Contents


 Game information
Developer:
Swingin' Ape Studios
Publisher:
Vivendi Universal Games
Platforms:
Xbox, GC, PS2
ETA:
Q4 2003

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