FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Console : Action : Metal Arms: Glitch in the System Preview
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
Tony Hawk's Project 8 Preview Screenshots [30] (3)


Call of Duty 4: Modern Warfare SP Review (prelim 2) (7) by jacobvandy
Firestorm (0) by Battousai_Ryu
Bugs in CS (0) by sqitso
Guild Wars Gets a Bad Review (9) by Joluha
Defense of the Ancients Review (Warcraft III Map/Mod) [Preliminary #2] (6) by Discobiscuits
Half-Life 2 - Still Looks good (0) by MindCrime
Team Stacking: Redefined (0) by culeXor
Entering Hell (0) by Fisherman
Don't Shoot! (0) by L10nhardt
Bloody Satisfied (0) by phatphrog

More Blogs >>




Metal Arms: Glitch in the System Preview
August 08, 2003   Marcus Yam > [View My Other Articles]
Product Info | User Reviews | Article Images(39) | Image Gallery | Comments | Forum Thread
Glitch in your enemies

While shooting stuff is standard for a third person shooter, the real fun begins when Glitch starts hijacking other robots. Glitch is able to take control of certain unsuspecting enemy robots and then use them to attack and/or scout ahead. If you’re feeling especially malicious, you can just take control of robots and run them off cliffs.

Glitch can also hop into vehicles to use them for both combat and transport. Even vehicles not meant to be used for pure combat can be offensive weapons. For example, a loader vehicle normally used for moving heavy items is perfect for grabbing enemy robots and flinging them away.

Metal Arms: Glitch in the System Preview [ Mayhem continued @ 640 x 480 ] > View Full-Size in another window.
Mayhem continued

Metal Arms: Glitch in the System Preview [ No screen-looking! @ 640 x 480 ] > View Full-Size in another window.
No screen-looking!

Metal Arms: Glitch in the System Preview [ Blade instead of bullets @ 640 x 480 ] > View Full-Size in another window.
Blade instead of bullets


Glitch in the R&D Labs

The first level we checked out was the R&D Lab. You pass by a locked door with a floating hologram of a chip, signaling what is needed before you can go through. Throughout this level, Glitch gets to use his “Control Tether” to possess others to go do his dirty work. After working your way through part of the level to obtain the door chip, you then fight your way past a series of ramps and catwalks. Eventually, you find a switch to activate that sends down a massive drill bit, which is big enough for Glitch to walk on the threads to reach the goal. The R&D Lab was an elaborate find-the-key-and-hit-the-switch level.

Metal Arms: Glitch in the System Preview [ Is this Descent? @ 640 x 480 ] > View Full-Size in another window.
Is this Descent?

Metal Arms: Glitch in the System Preview [ Tunnel kill @ 640 x 480 ] > View Full-Size in another window.
Tunnel kill

Metal Arms: Glitch in the System Preview [ R2, three X-wings approaching! @ 640 x 480 ] > View Full-Size in another window.
R2, three X-wings approaching!


Glitch in the Ruins

The second level brought us to the Ruins, which played more like a straight-forward shooter. You must go from beginning to end and blast everything in your way. No chips, no switches, just guns – lots of guns. Here, you’ll be happy to be armed with grenades, rocket launchers, and a ricocheting-razor blade just like the Razorjack from Unreal. You’ll even get a scope that you can attach to one of your guns for some sniper action. If handheld weapons aren’t enough, Glitch can jump behind a turret for extra firepower. Certain moments from this level remind us of the Max missions from MDK2.

Metal Arms: Glitch in the System Preview [ Can't we bots just get along? @ 800 x 600 ] > View Full-Size in another window.
Can't we bots just get along?

Metal Arms: Glitch in the System Preview [ That looks like a schematic of the Pentagon @ 800 x 600 ] > View Full-Size in another window.
That looks like a schematic of the Pentagon

Metal Arms: Glitch in the System Preview [ You have been voted off the island ... in a buggy! @ 800 x 600 ] > View Full-Size in another window.
You have been voted off the island ... in a buggy!


Back! Page 1     Screenshots... Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» Half Life 2 (Round 2) *runs* (8)
by exe3 (357) Talk with this user on their Shout Box (My other blogs) Posted 7 months ago

Sponsored Links
:
[GO]


 Hottest Topics
Blizzard announces Diablo III (31)
NVIDIA slashes GeForce GTX 260, 280 prices (20)
Microsoft ending WinXP sales today (17)
AMD launching $499 Radeon HD 4870 X2 in late July? (16)
Intel to developers: prepare for thousands of cores (15)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random fact
Remember the Shiny game Messiah? That game let you possess other characters as well. There’s nothing quite like a little cherub baby suddenly taking control of a prostitute.

Direct TV  Home Loan  Online advertising  SMS-Sprüche  Remortgages
FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2008 FS Media, Inc. All Rights Reserved