Interface
Jeff's comments in BLACK
CalBear's comments in BLUE
Getting through the menus
Midtown Madness has a nicely organized interface, which is a good thing, considering the huge number of options that the game presents you with. It's easy to get in and cruise around town with a couple clicks of the mouse, or you can create profiles for individual drivers with customized settings.
![Midtown Madness Review [ Cab driving in the snow @ 640 x 420 ] > View Full-Size in another window.](images/snap027-s.jpg) Cab driving in the snow
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![Midtown Madness Review [ Wrong side of the street again @ 640 x 420 ] > View Full-Size in another window.](images/snap028-s.jpg) Wrong side of the street again
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A unique feel to each car
While driving, all of the cars have unique dashboards, engine sounds, and horns, which is a nice touch. There's even that cloying bud vase in the VB bug! There's also the standard complement of racing views, including in-car with or without dash, and two external cameras. Since this game relies so heavily on navigation and shortcuts, having a map onscreen is critical, and the designers thoughtfully provided both a split screen map/driving view and a small cutout for full-screen driving, with two zoom levels.
![Midtown Madness Review [ Are you a car or a pedestrian? @ 640 x 420 ] > View Full-Size in another window.](images/snap031-s.jpg) Are you a car or a pedestrian?
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![Midtown Madness Review [ Don't litter @ 640 x 420 ] > View Full-Size in another window.](images/snap034-s.jpg) Don't litter
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Jump in and go
You don't have to worry about gas or anything in this game. If you choose automatic transmission you don't even have to shift, so forget about looking at a tachometer. One of the key points to Midtown Madness is that there's no complicated stuff to bog you down or discourage you. It's extremely easy to just step up and play. Left, right, gas, and brake (wait, who needs brakes?) is all you really need to know.