Game Overview
Developer: Rage
Publisher: Rage
Mobile Forces official home page: http://www.mobileforces.com/
Mod's the word
The idea of modifying a game has been around for as long as games have. Take playing cards for example. You take a standard deck or cards (the engine) and you create rules around them (the mod) and you can have more games than you know what to do with (Poker, Blackjack, Hearts, Gin, etc.). Even games with a rulebook get changed. How many times have you started up a game of Monopoly only to lose because of an obscure house rule?
This type of modding has been a staple of electronic gaming too. Is there much difference between Pac Man and Ms. Pac Man? In modern PC games modding became popular with Quake 1, when id released tools that made map making and coding relatively easy. Anyone with a good idea and some spare time could make their own mod and be a game developer in their own right.
![Mobile Forces Review [ Teammate with health @ 640 x 480 ] > View Full-Size in another window.](images/01-s.jpg) Teammate with health
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![Mobile Forces Review [ Instructions @ 640 x 480 ] > View Full-Size in another window.](images/02-s.jpg) Instructions
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![Mobile Forces Review [ The loadout screen @ 640 x 480 ] > View Full-Size in another window.](images/03-s.jpg) The loadout screen
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Modding launched many careers in gaming. For example, Team Fortress Software, creators of Team Fortress for Quake 1, merged with Valve Software to work on Team Fortress Classic for Half-Life and Team Fortress 2 (slated for an early 2010 release). Companies like Raven Software don't create games from scratch, but instead make very good games based on id Software's engines.
![Mobile Forces Review [ Tripmine @ 640 x 480 ] > View Full-Size in another window.](images/04-s.jpg) Tripmine
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![Mobile Forces Review [ Carport @ 640 x 480 ] > View Full-Size in another window.](images/05-s.jpg) Carport
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![Mobile Forces Review [ Maps are long @ 640 x 480 ] > View Full-Size in another window.](images/06-s.jpg) Maps are long
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What's all this then?
Mobile Forces falls into the category of Raven Software games. Using Epic's Unreal engine Rage Software converted Unreal Tournament from a multiplayer-only First-Person Shooter to… a multiplayer only First Person Shooter. Mobile Forces is different because it has guns! Capture the Flag! Red and Blue Teams! Ok, so they're not so different. Mobile Forces does have one major difference however - vehicles that players can drive and destroy. Is this enough to gain a recommendation from Firingsquad? Let's find out.