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Mechwarrior 3 Demo Review
March 29, 1999   Bob CalBear Colayco > [View My Other Articles]
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More Features and Conclusion

Don't forget to use the features of your cockpit. Your HUD shows the targeted enemy in a red triangle. You'll also see the damage condition of your mech in the bottom right hand corner. If it's in 2D, you'll see status clearly. If you have the 3D view of your mech, then you can also see how your mech is oriented so that you can straighten out if you need to. Check the bottom left corner to see the status of your targeted enemy. Don't forget to keep an eye on the heat meter on the left hand side. There's so much info in the HUD, but it's all laid out pretty intuitively.

Orion
The Orion cockpit view

Knock 'em down!

One new aspect of game play (compared to the MW2 days) is the critical hit. A solid hit on an enemy (or yourself) will knock the mech down to the ground in a crash of sound and dust or water, depending on where the mech was standing. Unlike the original MW2, where you could not fall (unless you were dead), you can get up from a fall in MW3 (even without jump jets), so long as both legs of the mech are still intact. It's still not good for the health of your vehicle to hit the ground with such a thud, so try not to get hit squarely!

Conclusion

The Mechwarrior 3 demo only includes 3 mechs: the Madcat, Orion, and Bushwacker. With just 3 mechs, a fraction of the weapons, and one instant action level, the Mechwarrior 3 demo left me anxious to see more of the game, much like an appetizer will sometimes make you hungrier. With only 1 small instant action level, it may not keep you occupied as long as the Kingpin demo. But MW3 was still worth the 37MB download to me so I encourage you to go grab it!

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