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Need for Speed: High Stakes Review
July 03, 1999   Nat Binky Baldwin > [View My Other Articles]
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Interface

Three words: buy a wheel

Although you have your choice of input devices to control High Stakes, there's really only one way to go: a racing wheel with pedals. Without the sensitivity of an analog wheel, you'll be severely hindered, performance-wise, when making turns. While this is an extra expense, anyone who likes to race should really have a wheel, and the fact that it's so necessary in High Stakes only speaks for the game's realism.

Need for Speed: High Stakes Review [ Shortcut thru the grass @ 640 x 480 ] > View Full-Size in another window.
Shortcut thru the grass

Need for Speed: High Stakes Review [ Polluting @ 640 x 480 ] > View Full-Size in another window.
Polluting

You're given plenty of control over your car, from the basics like steering and shifting to other features like the handbrake, horn, and headlights. There are enough controls to be in charge of your car without being too complex; no real feat since there are only so many controls a car has. The only thing that's really missing is windshield wipers.

Need for Speed: High Stakes Review [ Big wooden bear? @ 640 x 480 ] > View Full-Size in another window.
Big wooden bear?

Need for Speed: High Stakes Review [ Die road sign die @ 640 x 480 ] > View Full-Size in another window.
Die road sign die

Not just flooring it

In some modes, you're also given a large amount of control over the way your car handles. Should it be loose around turns so you can skid through them, or should it hug the road as tight as possible? Should it accelerate faster, or have a higher top speed? Tweakers (not tweekers) will have plenty of fun messing with the settings of their car, deciding what benefits they want and what sacrifices they're willing to make.

Need for Speed: High Stakes Review [ 3-car pileup @ 640 x 480 ] > View Full-Size in another window.
3-car pileup

Need for Speed: High Stakes Review [ Playing as the man @ 640 x 480 ] > View Full-Size in another window.
Playing as the man

High Stakes also supports force feedback wheels, which we tested briefly. You can feel your engine rumble, feel the bumping of cobblestone roads, feel other cars sideswipe you. Unfortunately, at least with the Sidewinder Force Feedback Wheel (FS professional opinion: stick with traditional wheels if you're serious about your lap times), the bumps and shakes, while a minor novelty, make the game notably harder (more realistic?) to control, and so are best left alone. Hopefully we'll have better hardware in the future, or whenever we pester Thrustmaster enough.

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 Random Fact
Talking on cellphones and driving can be dangerous. When Nat was racing and his cellphone rang, answering it caused him to slam head-first into a semi.

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