Conclusions
Caveats
We already mentioned that the graphics are software rendered with the terrain being voxels mostly and the characters being polygon based. One thing to keep in mind here is that software renderers are almost completely CPU dependent, so the game must be played in lower resolutions like 320x 240 or 512x384. While the game looks great in screenshots, this can be a problem scaling up on larger 19" or 21" monitors where low resolutions in software mode look quite blocky and primitive. We couldn't figure out a way to reduce the window size in our early build but this will hopefully be an option on the final.
![Outcast Preview [ Following the guide @ 512 x 384 ] > View Full-Size in another window.](images/21-s.jpg) Following the guide
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![Outcast Preview [ Cutter's got hops @ 512 x 384 ] > View Full-Size in another window.](images/22-s.jpg) Cutter's got hops
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Summing it up
Overall Outcast looks to be a very unique player in the 3D action/adventure realm. Its engine gives the gaming world a fresh new look, and its gameplay has a bit of something for everyone with shooting action, NPC interaction, lots of items to pick up and use, and puzzle solving as well. We'll all be waiting anxiously for the final version to come, and if all the rough edges on the demo get smoothed out, Outcast should be something special!
![Outcast Preview [ Rice paddies? @ 512 x 384 ] > View Full-Size in another window.](images/23-s.jpg) Rice paddies?
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![Outcast Preview [ Cool tropical vegetation @ 512 x 384 ] > View Full-Size in another window.](images/24-s.jpg) Cool tropical vegetation
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![Outcast Preview [ Knee deep in the paddies @ 512 x 384 ] > View Full-Size in another window.](images/25-s.jpg) Knee deep in the paddies
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![Outcast Preview [ What's that in the distance? @ 512 x 384 ] > View Full-Size in another window.](images/26-s.jpg) What's that in the distance?
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![Outcast Preview [ Domestic Twon-Ha @ 512 x 384 ] > View Full-Size in another window.](images/27-s.jpg) Domestic Twon-Ha
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![Outcast Preview [ A village @ 512 x 384 ] > View Full-Size in another window.](images/28-s.jpg) A village
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