FiringSquad: What other features do you think are important in Pirates of the Caribbean Online?
Mike Goslin: In addition to all of the great features and weapons that players utilize at sea, we have built in a variety of great weapons to be used on land including cutlasses, pistols, grenades, and throwing knives. Since POTC Online is more skill based than item based, weapons will be upgradeable. For example, you will be able to upgrade from a rusty cutlass to better cutlasses, but your skill level with the cutlass is also important. A newbie can use a better cutlass but it will not be very effective until they have the skill to use it properly.
In addition to these standard Pirate weapons, we will have a couple of voodoo weapons at launch, where the skills are comparable to a spell. For example, the voodoo doll can lay a curse on an enemy or swarm them with insects. Voodoo is also what allows players to teleport to other locations and powers their compass which points to “what their heart desires most” (e.g. a current quest objective). We wanted to focus on the psychological and natural elements of voodoo in order to fit with the supernatural elements featured in the POTC films, which I think will give our game a different feel from other online worlds that feature magic.
On another note, we are working on a robust set of community tools for individuals and guilds both inside and outside of the game, including web pages, access to game statistics, leader boards, buddy lists, and more.
FiringSquad: How would you describe the game's graphical and artistic look?
Mike Goslin: POTC Online has a slightly stylized look inspired by the production designs for the POTC films as well as the original theme park attraction.
FiringSquad: Disney's previous MMO was for younger gamers. Will Pirates of the Caribbean Online appeal to an older audience?
Mike Goslin: Yes. We think POTC Online will appeal to fans of the POTC films and the theme park attraction, which includes a range of casual to more serious gamers. We’ve designed the game to be fun for a range of different types of players. I think serious MMO gamers will want to check us out because we offer some new twists on the activities they enjoy as well as some things we think are fun and different.
For more casual players, we’ve created the “Lookout” system which allows a player to match up with any of the available activities including card games and PVP matches so they can get into the action fast.
FiringSquad: What is the current status of the game's progress and when will it be released?
Mike Goslin: We’re currently in beta and have been for several months now and expect to launch this summer.
FiringSquad: Are there plans to add content to the game following its release?
Mike Goslin: After launch, we’ll continue to add new content from the movies as well as original content. We’ve got a lot of great new features queued up that we’ll be able to discuss soon.
FiringSquad: Finally is there anything else you wish to say about Pirates of the Caribbean Online?
Mike Goslin: All in all, our primary goal was to make the game fun, so we focused on the things that make the POTC movies great: blasting away with cannons in epic ship battles, battling undead pirates, exploring creepy and fantastic islands, curses, and seeking treasure. We also added parlor games, so you can play poker or Blackjack while you socialize with other players. For the more competitive types, we have a variety of PVP games and maps. Much of the game-play is designed for crews working together. I think the POTC world itself is unique, and we’ve added a number of things that we think set us apart including an action-oriented combat system, flaming cannonballs, crew-based ship boarding, cheating and “tells” while playing cards, and digging for treasure to name a few.
Thanks, and anyone who’s interested in becoming a beta tester can sign up on our website at: www.piratesonline.com
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
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Orcs Must Die! PC Review Orcs Must Die! is the first release from an independent developer named Robot Entertainment. Fans of classic real-time strategy games may have heard that name before, as the outfit is comprised of many veterans from Ensemble Studios, creators of the Age of Empires series.
Equal parts action and strategy, this is a tower defense game that not only puts you in command, but on the front lines of combat, as well. Slaughter thousands of orcs, ogres and other vile creatures of fantasy that invade your fortresses through 24 levels of the story-based campaign. With high levels of replayability thanks to its scoring and leaderboard functionality, multiple difficulty levels, and various styles of play, it sounds a steal at only $15. Does it deliver on all that’s promised, though? Read on and find out!
Wrecked: Revenge Revisited Hands-on Preview
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