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Q3Test in development
Out with the old, in with the new
How much Quake 3 can you handle? Or more specifically, how much old Quake 3 can you handle? You may remember back in February, Thresh reported on his visit to id and Q3 beta testing experience. Well, he didn't come back empty handed, even in a literal sense.
One for the road? Dennis was lucky enough to take with him a ZIP disk full of Q3A level screenshots! Now, what's interesting is how complete (or rather, incomplete) these screenshots are. When designing a level, it's good practice to start with basic geometry, fleshing out the major areas and hotspots, and delve more into the details and aesthetics later. While browsing through the screenies, we came across two that caught our eye! Now, these look pretty damned familiar, and you should recognize them pretty easily. First, let's take a look at Q3test1:
Plasma/Megahealth room
Q3test1 revisited
As you can see, the main differences in Q3test1 are in lighting and detail placement. A usable "adrenaline pack" replaces the plasma gun here, and in the 1.08 picture you can see that one of the 3 support beams has been taken out and replaced by a wall decoration in the form of a model_misc.
Bird's eye view
Pillars of death
Q3test2 gets more of a geometry overhaul, and what originated as looming towers is now literally a floating arena in space. Yellow armor now replaces the red at the top of the acceleration pad, and you can make out the old untextured rocket launcher in the distance. The railgun and megahealth still sit in the distance, but you'll notice that at one time, there was extra machinegun ammo on the level.
What do these pics show? Well, if anything it's damned interesting to see the evolution of a map as it goes through the various levels of design. The key of course is to design the map so it's action-oriented and fun to play, and touch up on details afterwards. Polygon counts also need to be tweaked and optimized as design progresses.
Well, that's all folks. Keep up the fragging, and don't forget to check out our own 1.08 deathmatch and teamplay servers at donut.GamersX.com and donut.GamersX.com:27961!
Quick update: if you're using gamespy and encountering a problem where the server isn't full, but is password protected, it's gamespy's fault :P Both Donut servers are fully active and public. The passwords are only for a few reserved slots in case some of the FS/GX staff guys want to play. So if you try to connect and get a "server is full" message, it really is full, keep trying!
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Call of Duty: Modern Warfare 3 Xbox 360 Review
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Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
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Wrecked: Revenge Revisited Supersonic Software Interview
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Wrecked: Revenge Revisited Hands-on Preview
FiringSquad’s new correspondent from across the pond, Luke Kaile, takes us hands-on with Supersonic Software’s upcoming downloadable racing combat game Wrecked: Revenge Revisited. Coming soon to Xbox Live Arcade and PlayStation Network, this charming 4-player free-for-all is the spiritual successor to cult classic Mashed, released seven years ago for PC, PS2, and Xbox.