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Resident Evil 3: Nemesis Demo Impressions
November 01, 2000   Rory Hubris McGuire > [View My Other Articles]
Product Info | User Reviews | Article Images(27) | Image Gallery | Comments | Forum Thread
Conclusion

Small issues

The one issue which truly lingers is the rather strange nature of the controls of RE3. While you should be able to rebind keys in the final version, we still found the default controls to be very amusing. The buttons are strangely bound in some sort of weird esoteric fashion that only the enlightened would seem to understand.

For example, the escape button doesn't bring up a menu, instead, the button to makes your character run when you move. Weird? Hell, yes! PC enthusiasts have held for years that the escape button is supposed to bring up the little menu to let you save, load or quit. The esc-menu is as natural as a monitor tan and waking up after sundown (so you can play without interference.)

Resident Evil 3: Nemesis Demo Impressions [ Holding back a mess of zombie brethren. @ 640 x 480 ] > View Full-Size in another window.
Holding back a mess of zombie brethren.

Resident Evil 3: Nemesis Demo Impressions [ Our heroine @ 640 x 480 ] > View Full-Size in another window.
Our heroine

Another issue is the camera. In the RE games, cameras are setup not to be functional tools to make the game easier, but to increase suspense and fear. This issue is not unlike the limited save issue offered up in Aliens vs. Predator. While both are effective tools for increasing atmosphere in their respective games, neither feature was appreciated much by the gaming community. Fans convinced Fox to give unlimited saves in AvP, but calls for a second - more practical - camera per scene option in Resident Evil went unheeded. Oh well, at least we get to watch ourselves die in a stylistic manner.

The Capcom/Eidos teams working on the Resident Evil 3: Nemesis port have done their homework and are at long last attempting to deliver a truly solid PC product. RE3 might just be the one. Instead of looking like a Playstation game on the PC, it actually looks like a PC game. If you are a fan of the originals in the series, or are looking to be scared into oblivion, watch for RE3, it could be a contender.

Visit Gamers.com for a list of demo mirrors.

Resident Evil 3: Nemesis Demo Impressions [ Let me tell you a story by gesticulating wildly because my mouth doesn't move. @ 640 x 480 ] > View Full-Size in another window.
Let me tell you a story by gesticulating wildly because my mouth doesn't move.

Resident Evil 3: Nemesis Demo Impressions [ Luckily, zombies can't climb stairs. @ 640 x 480 ] > View Full-Size in another window.
Luckily, zombies can't climb stairs.

Resident Evil 3: Nemesis Demo Impressions [ Someone is gonna be zombiefied! @ 640 x 480 ] > View Full-Size in another window.
Someone is gonna be zombiefied!

Resident Evil 3: Nemesis Demo Impressions [ We have to make sure nothing can come back as a zombie. @ 640 x 480 ] > View Full-Size in another window.
We have to make sure nothing can come back as a zombie.

Resident Evil 3: Nemesis Demo Impressions [ This door looks really, really ominous. @ 640 x 480 ] > View Full-Size in another window.
This door looks really, really ominous.

Resident Evil 3: Nemesis Demo Impressions [ Bang, you're dead. @ 640 x 480 ] > View Full-Size in another window.
Bang, you're dead.

Resident Evil 3: Nemesis Demo Impressions [ Stairs in action @ 640 x 480 ] > View Full-Size in another window.
Stairs in action

Resident Evil 3: Nemesis Demo Impressions [ Zombies in hot pursuit, request backup! @ 640 x 480 ] > View Full-Size in another window.
Zombies in hot pursuit, request backup!

Resident Evil 3: Nemesis Demo Impressions [ They're closing in! @ 640 x 480 ] > View Full-Size in another window.
They're closing in!

Resident Evil 3: Nemesis Demo Impressions [ Cornered. @ 640 x 480 ] > View Full-Size in another window.
Cornered.

Resident Evil 3: Nemesis Demo Impressions [ Ruh roh Raggy! @ 640 x 480 ] > View Full-Size in another window.
Ruh roh Raggy!

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