More Gameplay
Details
Unit commands can be cued for complex actions -- order your aircraft carrier to launch an attack on a factory while sending AWACS planes to scout the area. One command in Real War that's missing from many RTS games is the "drag-select attack." If you want your army to destroy an enemy base, drag a box around the entire base and order your units to attack.
There is no traditional resource gathering in Real War. It would be pretty stupid to attack a country by setting up camp on their shores and then our building units there. In Real War, supply lines replace gold mines. Supplies come in regularly to your supply depots in trucks, ships, or aircraft. You will need to defend these, however, as enemies can destroy your supplies as they come in. As in real life, cutting off an enemy's supply line is crucial to defeating them.
![Real War Preview [ F-15? @ 640 x 430 ] > View Full-Size in another window.](images/9-s.jpg) F-15?
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![Real War Preview [ Taking out the building @ 720 x 540 ] > View Full-Size in another window.](images/10-s.jpg) Taking out the building
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Multiplayer will be available in Real War. The details aren't set in stone right now, but expect up to eight players head-to-head. Games will be centered on who has the better strategy, instead of who can out-resource the other. No mission editor is planned for the initial release, but OCI may release one in an expansion pack or as a free download.
Real Soon
Simon & Schuster plans to launch Real War in May 2001 with an ESRB rating of Teen." Until then, check out our screenshots for a taste of modern military gaming.
![Real War Preview [ More Hummers @ 500 x 308 ] > View Full-Size in another window.](images/11-s.jpg) More Hummers
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![Real War Preview [ Air-land combat @ 720 x 540 ] > View Full-Size in another window.](images/12-s.jpg) Air-land combat
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