FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Strategy : Starfleet Command Preview
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
ARMA 3 February 2012 Screenshots [4] (0)

[FX] 3-Screen Effect - Guide (part-2) (0) by nGAGE
The Nvidia "Crank That S#!T Up" Quiz Show, Part 2 (6) by mohawkade
Crank That S#!t Up!!!! (6) by CamoDaGreat
My Crank That Sh#!t Up! entry :D (3) by chipmunk995
ENTRY FOR CONTEST (4) by Alexander470
Crank THIS sH!t up! - 3DforREAL (71) by nGAGE
CRANG That S#!T Up! (15) by ElwinRansom
Blow That S#!t Up! (8) by Synchronous Failure
2nd Entry for Crank That S#!t Up! (2) by CamoDaGreat
Drink That S#!t Up! (14) by p4l1ndr0m3

More Blogs >>




Starfleet Command Preview
June 18, 1999   Bob CalBear Colayco > [View My Other Articles]
Product Info | User Reviews | Article Images(15) | Image Gallery | Comments | Forum Thread
Visuals

Ships and playing field

Starfleet Command uses 3D ship models, 50 in all, with over 300 variants included as well. The graphics are all 3D, but the game itself is played out on a 2D plane, not unlike what Digital Anvil is doing with their space combat game, Conquest. The vast space terrain is divided into hexes (invisible of course) like the board game, and there are plenty of "terrain" features like planets, moons, suns, asteroid fields, nebulas and more which can affect the game play in different ways.

Starfleet Command Preview [ Pretty colors @ 583 x 451 ] > View Full-Size in another window.
Pretty colors

Starfleet Command Preview [ Hope the grid doesn't stay in @ 640 x 465 ] > View Full-Size in another window.
Hope the grid doesn't stay in

Technical stuff

SFC uses Direct 3D for its slick graphic effects but will include a software renderer for gamers without a D3D compatible card. From the movies we've seen, SFC looks quite impressive, with fantastically gaudy lighting effects for their weapons and explosions. The default resolution is 800x600, but slower computers can chop that down to 640x480 if need be. The target requirements are a P166 (without 3D card P200 with one), and 32MB of RAM.

Starfleet Command Preview [ Close encounters @ 640 x 480 ] > View Full-Size in another window.
Close encounters

Starfleet Command Preview [ A futuristic broadside @ 640 x 480 ] > View Full-Size in another window.
A futuristic broadside

Back! Tell me more about the story and the game     What kind of weapons are there? Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» CRANG That S#!T Up! (15)
by ElwinRansom (11) Talk with this user on their Shout Box (My other blogs) Posted 18 months ago


 Hottest Topics
Blizzard appealing to block Valve trademarking DOTA (7)
Skyrim mod toolkit and Steam Workshop integration arrive with free official high-resolution texture pack (6)
Bethesda shows modders how it's done: see what Skyrim developers added during free-form 'Game Jam' week (5)
Diablo 3 dev diary explains nightmare mode difficulty (5)
Obsidian has 'Kickstarter fever', asks for suggestions (3)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
The rights to Star Trek films are held by Paramount movie studios

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2012 FS Media, Inc. All Rights Reserved