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Shadow Company Review
October 22, 1999   Nat Binky Baldwin > [View My Other Articles]
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Multiplayer

Peace, man

I know what you're all thinking. You're thinking about ditching this review, and going to sexkitten instead. C'mon, at least open up a separate browser window! If some of you were actually hoping for info about gunning down your friends in multiplayer Shadow Company, I've got some bad news for you: you can't. The only way to play multiplayer is cooperatively. Even if you try to shoot your buddies, your men will say they "don't think that's such a good idea." The only way to get 'em is throwing a grenade near them.

In fact, the only real reason to play multiplayer is if you want to have more refined control over your troops; there aren't even any new maps / missions for multiplayer mode. If you do decide to put your heads together and kill some bad guys, you shouldn't have too much trouble; the game ran smoothly, albeit over a LAN.

Unfortunately, the action is still the same old stuff; either suffering from bugs, stupid AI, or both. In our multiplayer adventure, we all piled in a boat to cross a river. I gained control of the boat, then drowned (in the boat). This left me with two dead men, but control of a boat. The player controlling the one survivor of The Evil Water Demon was totally at my mercy.

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