FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Simulation : Sim Theme Park Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
STALKER: Call of Pripyat DirectX 10 vs DirectX 11 Screenshots [10] (3)

"I need a vacation..." (4) by ICDP
Guide to Overclocking: OC Juice and Overclocking Your Way to Become a Better Person (2) by jarrodthome
See Green (4) by mikearmour
Scandle at EVGA! (2) by exe3
Athlon Overclocking (For Reference) (1) by email_atif
»» best haiku ever (0) by darkportal_4
Guitar Hero 3 - The thing that should not be (UPDATED) (5) by Beefysworld
Hope or Fear? (0) by ICDP
it could have been better T_T (0) by exe3
EVGA: my number 1 (0) by imagination

More Blogs >>




Sim Theme Park Review
December 01, 1999   Bob CalBear Colayco > [View My Other Articles]
Product Info | User Reviews | Article Images(58) | Image Gallery | Comments | Forum Thread
Graphics

Hey it's 3D

Sim Theme Park features cute, colorful 3D graphics for its rides and objects. As mentioned earlier, 3D allows the player to zoom in and out and rotate around the park on the fly, without forcing you to restart the graphics. You'll be spending most of the game at the fully zoomed out view, because it's easier to manage the park that way, but from time to time it's fun to zoom all the way in so you can admire the graphics and the exquisite details of your amusement park coming to life. The default resolution of Sim Theme Park is 640x480, although you can crank that up to 800x600. It was a little disappointing at first that Bullfrog doesn't allow you to move up to 1024x768, but after playing for a while you can understand why. Once you create a large park and attract dozens upon dozens of little visitors, the game tends to chunk up quite a bit. I experienced noticeable slowdown even on my relatively powerful system while running at 800x600.

Sim Theme Park Review [ First person on the coaster @ 640 x 480 ] > View Full-Size in another window.
First person on the coaster

Sim Theme Park Review [ See the rest of the park from your ride @ 640 x 480 ] > View Full-Size in another window.
See the rest of the park from your ride

Going into first person

The first person, or camcorder mode, is what really makes Sim Theme Park unique. Simply press C and click on any point in the park and you're transported to that point, where you're able to look and walk around, Quake style. The control isn't totally crisp, especially if there are a lot of visitors in the park, but it doesn't really matter too much. You're there to admire the nifty view, not aim a railgun. Seeing the rides from that perspective gives you an entirely new sense of scale and size than what you're used to from "bird's eye view" where you'll be spending most of the game. Even better than walking around is experiencing your own rides in first person, and seeing the great expanse of your park when you're at an elevated position. Where camcorder mode is not so great is when you're looking at the little children visitors. The textures for the kids and certain other parts of the park don't seem to expand accordingly when you go into camcorder mode - as a result, some parts of the game look like you've hit the magnifying glass a few too many times in Photoshop. In other words, pixellated and blocky. It's a minor gripe though. Overall we're quite pleased and amazed with what Bullfrog has accomplished with first person mode.

Sim Theme Park Review [ Log flume ride @ 640 x 480 ] > View Full-Size in another window.
Log flume ride

Sim Theme Park Review [ Space zone coasters use strange 'supports' @ 640 x 480 ] > View Full-Size in another window.
Space zone coasters use strange 'supports'

Sounds like teen spirit

Audio in Sim Theme Park is about what you'd expect. Playing the game sounds about the same as a real amusement park does, with a general buzz of people, laughter and squeals from children having fun, and the mechanical noises of roller coasters and rides in operation. I was a little disappointed with the music; each of the four worlds has its own set of "mood music," which is tailored appropriately for the particular theme. Out of the four worlds, I really only enjoyed the Halloween World music.

Sim Theme Park Review [ Giant puzzle side show @ 640 x 480 ] > View Full-Size in another window.
Giant puzzle side show

Sim Theme Park Review [ Kids like the cat suits in the costume shop @ 640 x 480 ] > View Full-Size in another window.
Kids like the cat suits in the costume shop

Back! Page 1     Is it hard to play? Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» Athlon Overclocking (For Reference) (1)
by email_atif (19) Talk with this user on their Shout Box (My other blogs) Posted 5 months ago


 Hottest Topics
Iwata admits the 'Wii has stalled' (50)
Modern Warfare 2 PC limited to 9v9 matches (27)
Are multi-console gamers shifting from 360 to PS3? (24)
RAGE won't support dedicated servers either (22)
Borderlands PC Review (19)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Review System
P3 450, 128MB RAM, G400 Max, SB Live Value

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2009 FS Media, Inc. All Rights Reserved